reparator: (Default)
C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] ioculus2016-09-01 12:00 am
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//TESTDRIVE16.EXE

//testdrive16.EXE



THIS seems nice and friendly. One minute you're doing whatever you do in your weird existence and the next, you're standing on the top of a tall, tall tower. There's no ground that you can really see; it drops off into darkness. All around you, there's code, breaking through the walls and your fingers and even the very air.

In fact, it looks like you're in the middle of a very shoddily designed Tron-knock-off. Which is exactly what this is, of course. Looks like CERES didn't finish this level before they chucked you into it.

That sounds like a very CERES thing to do.

Good luck, everyone.


system error

please attempt troubleshooting and diagnostics

//SCENARIOS.EXE


PHASE I

[ ??:?? ] It's impossible to tell time in this place, and everything looks the same, but it won't be long before you're probably sick of the tower. Time to get down -- unless you have magical powers or can fly or something, it'll probably be pretty tough, too. You could try to climb down, but the walls look pretty slick, and -- oh god, your arm just went through the wall, what the hell.

Whatever you do, don't fall.

If you fall, you'll be stuck falling forever. And ever. And ever. Looks like they didn't put a failsafe into ViViD for falling, so now you're stuck. You might see some other people stuck in the same glitch, falling forever a la Alice in Wonderland, but honestly? You're stuck that way until your game resets itself.

PHASE II

[ ??:?? ] Either way, you've made it to the ground (somehow). The ground looks like... a half-finished city, really. There are streets, and houses... but some of the houses are unfinished, just four walls and no roof, or only three walls, or nothing inside, and a lot of the NPCs are completely faceless, or only have one line they repeat over and over again.

It's honestly pretty unnerving, especially since there's no soundtrack at all. You can just traverse this creepy hellscape in complete and utter silence.

And then the cars start to fly away.

That's definitely normal (is there anything about this game that isn't faulty?).

PHASE III

[ ??:?? ] It's not safe.

You could be anywhere in this level, wandering, searching -- and then suddenly, it's there. As it appears, a battle theme starts, but it's distorted, eerie and off-pitch. There's something very wrong about this enemy, that's for sure. It can't be defeated, either. Attacks can harm it, and it can be tossed aside or fought, but it just gets right back up, bloodied and beaten, as if unstopped by anything it's feeling.

Over and over and over again.

Just don't let it touch you.

Because it will start to absorb you, code bit by code bit, until there's nothing left of you. It's a cannibalistic distorted monster, wonderful.

PHASE IV

[ ??:?? ] If it wasn't apparent already, physics is a little weird here. One second you're walking along, and the next there's basically no gravity; you could jump wherever you want, clearing buildings in a single bound like the superman you were always meant to be. One second you're your normal amount of strength, and the next you could life cars (if you so chose), for no apparent good reason.

Sometimes the world just tilts, making the ceiling the floor very suddenly, and sometimes the floor drops out from under you entirely.

Anything that could go wrong with the physics here does go wrong.

Just try not to get caught halfway through a now-solid floor. That sounds really, really uncomfortable.

BONUS

[ ??:?? ] Of course, it wouldn't be glitch central without something weird happening to you. And it could be anything -- one second you're fine, and the next your arm is twice as long as it should be, and totally noodly. Suddenly you have a mermaid tail or animal ears, or your head has rotated upside down (how is that even happening?). You're suddenly able to walk through walls, or drag objects to you by pointing at them.

If this was a video game (it is), it would be the faultiest game to ever exist, that's for sure.

(Still, teleporting from one side of the world to the other by jumping on a single spot on a flowerbed is kind of entertaining, if nothing else.)


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to Cerealia's sixteenth Test Drive Meme. For your convenience, we have compiled a post detailing everyone's arrival experience and a FAQ that should explain everything in more detail. Please read them thoroughly before playing. Thank you!

manolia: (6)

[personal profile] manolia 2016-09-02 02:45 am (UTC)(link)
I... Actually have no idea. [The way Chibi taps a finger to his lips, though, implies he thinks it's interesting.] I imagine it would have been terribly lonely, in any case. It may have also reappeared at the same time you did.
unionjackoff: (dance before me like a million eyes)

[personal profile] unionjackoff 2016-09-02 02:49 am (UTC)(link)
[well, England supposes he will check on that later. he had hoped that if it was lonely, it might have stayed with Chibi or Edgeworth. all the more reason to get out of this level]

Mm... And you said no one can get a hold of CERES at all?
manolia: (4)

[personal profile] manolia 2016-09-02 04:02 am (UTC)(link)
[If they can get out of this level at all, and assuming they don't just glitch out...!]

Not a soul. We entered the research tower, and it had been wiped nearly clean. [A little laugh, and he leans a little closer to England without thinking about it.] If you want my guess, they turned tail and ran.
unionjackoff: (they slip away)

[personal profile] unionjackoff 2016-09-02 04:07 am (UTC)(link)
[England leans against Chibi, enjoying the solid warmth]

But why? What made them run?
manolia: (3)

[personal profile] manolia 2016-09-02 04:14 am (UTC)(link)
[It's comfortable, how England leans into him in turn; he slips an arm around England's waist and revels in it for a moment while he thinks. There has to be a reason for it, and that reason has to be related to what happened with Mosley; or perhaps what happened with Mosley was precipitated by something else?]

Whatever Mosley did, it must have gotten under their skin. I have the feeling this is just the beginning. [More cheerfully than the mood calls for:] Call it prophet's intuition.
unionjackoff: (dance before me like a million eyes)

[personal profile] unionjackoff 2016-09-02 04:18 am (UTC)(link)
[Chibi says that with such a chipper tone. why are you this way, Chibi]

So they supposedly killed him and left. [geez] I wonder if their leaving is what brought me back.
manolia: (Default)

[personal profile] manolia 2016-09-03 03:55 am (UTC)(link)
[he's the worst, isn't he, england]

[He taps the fingers of his free hand against his knee, in any case, in that nervous movement he gets when he's thinking over a problem.]
Perhaps it is - something may have released your data from stasis. But would it not make more sense for those in stasis to stay there unless acted on, either by CERES or their automated systems? So I think they have set up a system that acts independently of their actions. To get my hands on that...

... You did not go back home for any period?
unionjackoff: (dance before me like a million eyes)

[personal profile] unionjackoff 2016-09-03 05:40 am (UTC)(link)
[England understands about half of what Chibi is saying... ah]

No, I don't think so. I can't remember being home at all. Why?
manolia: (11)

[personal profile] manolia 2016-09-04 06:08 pm (UTC)(link)
Strange. [SIGH.] That is the only context I generally hear of people leaving and returning, unless they lose memories. And even then...

[He pinches the bridge of his nose, resisting the urge to throw his hands up in frustration. CERES.] Anyway, ought we get out of here? I will explain what is going on with ViViD when we are out of--

[Then they're floating, per phase 4: just slowly floating up towards a glitchy sky. The rock is coming with them. Thanks, ViViD.]
unionjackoff: (they slip away)

[personal profile] unionjackoff 2016-09-04 07:33 pm (UTC)(link)
[yes! let's get out of here. England is ready... ready to see what's happened, to ask more questions, to...

...oh. they're. floating. okay]


A glitch.
manolia: (5)

[personal profile] manolia 2016-09-04 07:42 pm (UTC)(link)
[to... what, now]

[Chibi slings an arm around England's waist to keep hold of him, just to make sure he doesn't get lost. His voice is icy, full of irritation.]


Ugh. Let's... Let's do this. [Chibi puts a portal above them, then one below, so that they pop out near the ground again. The rock continues to float independently, up and up until it is out of sight.]

[They keep floating, and Chibi flings up another portal, this time putting them a bit to the right. It affords some forward motion, at least!]


I feel like I am... What is the adage? Going up a down escalator.
unionjackoff: (they make their way)

[personal profile] unionjackoff 2016-09-04 07:48 pm (UTC)(link)
[England is actually fine with being grabbed. what is not so fine is the portal jumping. that's disorienting. still, he supposes it's better than getting lost in space]

...I wonder how many people are stuck. Not everyone can make portals, like you.