PHASE I [ ?? ?? ] It's impossible to tell time in this place, and everything looks the same, but it won't be long before you're probably sick of the tower. Time to get down -- unless you have magical powers or can fly or something, it'll probably be pretty tough, too. You could try to climb down, but the walls look pretty slick, and -- oh god, your arm just went through the wall, what the hell.
Whatever you do, don't fall.
If you fall, you'll be stuck falling forever. And ever. And ever. Looks like they didn't put a failsafe into ViViD for falling, so now you're stuck. You might see some other people stuck in the same glitch, falling forever a la Alice in Wonderland, but honestly? You're stuck that way until your game resets itself.
PHASE II [ ?? ?? ] Either way, you've made it to the ground (somehow). The ground looks like... a half-finished city, really. There are streets, and houses... but some of the houses are unfinished, just four walls and no roof, or only three walls, or nothing inside, and a lot of the NPCs are completely faceless, or only have one line they repeat over and over again.
It's honestly pretty unnerving, especially since there's no soundtrack at all. You can just traverse this creepy hellscape in complete and utter silence.
And then the cars start to fly away.
That's definitely normal (is there anything about this game that isn't faulty?).
PHASE III [ ?? ?? ] It's not safe.
You could be anywhere in this level, wandering, searching -- and then suddenly, it's there. As it appears, a battle theme starts, but it's distorted, eerie and off-pitch. There's something very wrong about this enemy, that's for sure. It can't be defeated, either. Attacks can harm it, and it can be tossed aside or fought, but it just gets right back up, bloodied and beaten, as if unstopped by anything it's feeling.
Over and over and over again.
Just don't let it touch you.
Because it will start to absorb you, code bit by code bit, until there's nothing left of you. It's a cannibalistic distorted monster, wonderful.
PHASE IV [ ?? ?? ] If it wasn't apparent already, physics is a little weird here. One second you're walking along, and the next there's basically no gravity; you could jump wherever you want, clearing buildings in a single bound like the superman you were always meant to be. One second you're your normal amount of strength, and the next you could life cars (if you so chose), for no apparent good reason.
Sometimes the world just tilts, making the ceiling the floor very suddenly, and sometimes the floor drops out from under you entirely.
Anything that could go wrong with the physics here does go wrong.
Just try not to get caught halfway through a now-solid floor. That sounds really, really uncomfortable.
BONUS [ ?? ?? ] Of course, it wouldn't be glitch central without something weird happening to you. And it could be anything -- one second you're fine, and the next your arm is twice as long as it should be, and totally noodly. Suddenly you have a mermaid tail or animal ears, or your head has rotated upside down (how is that even happening?). You're suddenly able to walk through walls, or drag objects to you by pointing at them.
If this was a video game (it is), it would be the faultiest game to ever exist, that's for sure.
(Still, teleporting from one side of the world to the other by jumping on a single spot on a flowerbed is kind of entertaining, if nothing else.)
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IV i couldnt resist;;;;;
Konami was about to have a fun time taking on that ugly monster. Her axes were gripped tight in her hands and a hungry but eager smile played on her lips. She enjoyed fighting so it's really no surprise that she's about to take the thing head-on--- The only thing that stops her mid step is shout. It's also the only thing that keeps her from getting hit as by the rain trion bullets. She barely has enough time to make a shield out of her own trion above her head, protecting herself from the impact. But that doesn't mean she isn't pissed about it!]
Hey! What's the big idea! Are you trying to take me out too?!
[Konami yells, glaring over at Izumi. She's still aware of the monster but damn if she isn't going to at least shoot a glare his way.]
❤
As far as power types go, Konami is the gift from god in this situation. She isn't Tachikawa, but she's almost as good, considering their equal skills. Izumi is celebrating on the inside as he takes in Konami's location and the enemy's current movements.]
I thought I was alone! But since you're here, I'll be your support. Is there anyone else nearby?
❤ ❤ ❤
[Konami huffs, lowering her arm a bit. Her attention is still on the creature though, watching it squirm a bit before turning to face their direction. The bullets hit their primary target, but it didn't do nearly as much as she would have like. It's been awhile since she's been teamed up with anyone outside of her own squad. At least its someone she knows.]
Don't let me down with your so-so supporting. Do you know anything about this thing?
[It's said with a smirk, she's hungry for a fight. With a support she can focus on being more aggressive.]
✌
I just got here. [It wasn't pleasant, either, if his mangled arm has anything to say about the surprise encounter. He summons two blocks of Trion that split into individual Asteroids.] But as long as you don't let that thing touch you, you can go on a rampage. I'll distract it.
[And so, falling into a full attack position, Izumi fires his readied bullets at the incoming enemy, all the while shouting:] Hey! Over here!
[The enemy lurches from the force of the bullets before snapping back to a stand. Its attention wavers from the two of them to Izumi and begins lumbering in his direction, leaving its side wide open for Konami.]