PHASE I [ 6 00 ] You wake up, and you're in a camp ground. The graphics aren't bad here, not really, but they're definitely last gen -- not the type of quality expected out of ViViD. On top of that, every once in awhile, the scenery sort of... glitches before going right back to normal as if nothing ever happened. If you're particularly unlucky, your own body parts might glitch out for a moment too, appearing as nothing more than broken code and then back to normal. Pretty weird, right? Oh well, don't worry about it. Totally harmless.
Glitches or not, you're still in a camp ground along with everyone else. There's a fire, there's some tents, some trees. Maybe some s'mores? You got it all. You're also not wearing what you were before. No, now you're wearing some sexy shorts, or maybe you've got a whip at your side, or maybe you've got a really classy fedora. And if you're one of those lucky few who have all three at once? Good for you! Try not to blind everyone with all that sexy.
Or, you know, the game will glitch out again and you'll be stuck wearing something else. That's definitely not as sexy.
PHASE II [ 7 30 ] If you decide to finally go exploring that crazy jungle, you'll find that you have a wide range of exploring options. Seems ViViD's taking a crack at their very own open world game -- this one modeled after your run of the mill adventure game. There are rivers to swim through (complete with alligators)! There are cliffs to scale (complete with angry birds ready to peck at your face)! There are even ravines to swing across on vines (just like Tarzan)!
Actually, the game is made to allow you to do just that -- those vines are all conveniently lined up for everyone to use them to swing across. Go on, it'll be fun. If you miss, you'll just lose a life, right?
Of course, if you overshoot your goal, you might run into one of the other glitches; the white space that you'll stumble into implies that you flew right off the world map and are now in unprogrammed space. Don't worry, you'll dissolve eventually, slowly but surely, and will reappear on the cliff so you can try again. There's no other way around that ravine either. Still, it's only a little frightening watching your body disappear piece by piece, right?
PHASE III [ 9 00 ] If you manage to scale one of those cliffs or swing across that ravine or cross that river, you may find yourself a chest. It's a treasure chest, and you don't even need a key to open it! Open it right up, a cute little jingle will play, and… nothing will be there.
Or the item will be there, hovering in the air, something amazing, fantastic, incredible that you've always dreamed of having and wanting, and -- you can't touch it. No matter what you try, it hovers right out of reach, and you can't interact with it at all.
Oh, and the cute little jingle is going to follow you around now, on constant loop.
PHASE IV [ xx xx ] So you died.
No big deal. Perhaps you got eaten by a crocodile. Perhaps you fell off a cliff. Perhaps another player stabbed you (that's rude). Either way, you've only lost one life and you have two more so it's nothing. After all, this is just a video game, right? It's fine.
Except it's really not fine.
You'll find yourself in a graveyard, tombstones all around you (maybe one of them has your name on it -- hope the epitaph doesn't suck). It's nighttime, it's foggy, and you're with the other players who have also lost a life. For a while, nothing will happen. The cold and quiet of the night will start to seep into your bones -- and then a figure appears. It can't be killed, it is silent and grim, and it does not speak.
Instead, it approaches each person there, reaches out and touches them on the forehead. Even you. All you can see for a long moment is corpses around you, the dead faces of everyone who had been with you in the ViViD level, flesh rotting away and faces caught in expressions of horror --
And then you're all dropped back into the camp ground together again. It's sunny and cheery and everything is fine, and you're down to two lives. Just, you know... don't lose the rest, okay?
BONUS [ xx xx ] You have a butler now, congratulations! He's following you around everywhere. He's an NPC, and not a very well-made one; sometimes his face glitches out, and he doesn't so much walk behind you as just… appears right next to you. He's handy though because if you ask him to, he'll pull up the start menu. You can sort out your inventory there and exit the game if you wish (except no matter how many times you press the "quit" button, you... can't).
Sometimes, though, that doesn't work out so well. Not the start menu but the butler himself. He might appear next to you on a narrow cliff face, knocking you right off the edge, or appear right on top of a hornet's nest, making them angry enough to go after, well, you. Maybe he accidentally summons a bear when all you were trying to do was ask him where the next dungeon is. That's unfortunate.
You can't seem to get rid of him either, no matter what you do. How annoying. Hopefully he doesn't cause you too much trouble because that bear... well, that bear's pretty angry.
[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ] |
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Death, apparently, feels a lot like someone sitting on metal shoulders and knocking on his core. He cracks open his shutters and it's another few seconds before he realizes that he's not dead, and this strange fuzzy blue thing still thinks his head (for all intents and purposes) is something to be knocked about.
When he speaks again, it's with no small amount of annoyance.]
I don't work for anyone, mate, I'm an--I'm an autonomous robot, thanks. Could you get off?
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I'm not anyone's mate, least of all your's! Jeez.
[ he doesn't even know you!! who are you even!!! wheatley probably wants to respond, but sonic's not listening, . he stands on those metal shoulders again and then launches off them, and lands on his feet. aww yeah, still cool. ]
So, if you don't work for anyone, why're you here? The only 'bots I've seen all work for Baldy McNosehair. [ ... he's leaving out the part where the robots are also kidnapped animals. psht, details! ] Bu---ut, I assume the description of him doesn't do you any good, huh? [ he doesn't look like any of Eggman's robots, now that sonic's really looking at him. huh. his bad. he owes the guy an apology!
... not that wheatley will get it, because sonic just folds his arms and looks up into that.... glowy blue light. yep, definitely not eggman's work. ]
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[He sighs (the robot sighs), apparently not bothered enough to explain the colloquialism to a small blue forest creature. Rest assured, he does not find Sonic to be his friend at this moment in time.
It's more than a little relieving to get Sonic off his shoulders, and he seems a bit more amenable to talking, now that the threat of imminent death has passed.]
Don't know anyone by that description, sorry. I was--I was brought here, I watched a...power point...did you?
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Power point? [ he has a feeling that the name is cooler than the actual thing. tilting his head, sonic thinks for a moment. you know, there was a thing that he watched... ] I watched something before all this, yeah. Is that what a power point is? [ he inclines his head toward the taller robot, quills bouncing animatedly. ]
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[Wheatley seems to be very excited at the prospect of being able to explain something to someone else, even if that someone else is a tiny blue forest creature. He's mostly just lucky Aperture liked power points so much.]
Admittedly, I...well, it was a lot, on those slides. Good deal of information, you know. Significant--quite a bit to take in, really.
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he didn't pay attention to it. at all.
sonic the hedgehog went too fast. ]
Yeah, I didn't read it. [ he says it like it's a joke, almost. sonic has a habit of rushing into things. unless someone really explains it to him... he doesn't like sitting still. just the idea of sitting down long enough to read the power point makes him tap his foot in anticipation. thankfully, sonic doesn't mind conversation. ] Was it, uh... really that important?
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Uh-oh.
On the other hand, Wheatley is physically incapable of not lording knowledge over people if he has it and they don't.]
It was, yes. A bit--a bit important. Fate of our worlds kind of stuff, you know.
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at wheatley's words, his expression changes -- he actually looks serious! ] Really?! I bet this is Eggbreath's doing... [ with a hand on his hip, the other comically large gloved hand comes up to rub at his nose. ] Heh, he's gotta go and pull this kind of stunt to get me, huh? Well, I've got some breaking news for him. I'm gonna crack through his plan and save the world, like I always do! So, lay it on me, how bad is it out there? Nothin' I can't handle, I bet!
[ he's a cocky little hedgehog. ...'little', perhaps, is not the right word, since sonic stands at about the height of a child. ]
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Sonic sounds mostly convinced, and this robot is more than a little easy to sway.]
Okay, you keep--you keep mentioning this egg person, but I don't know who you're talking about, so, uh. Context. Would be nice.
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He's the bad guy. I'm the guy who stops him. He does world hurting things, and I stop 'im. [ makes sense, right? sonic sounds totally pleased with himself. in fact, he's got his thumb pointing to his chest and a pleased smile on his mouth. ]
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[Sort of. Indirectly. Wheatley may or may not have repressed most of it, not that they really looked the way Sonic is describing. Suffice to say, however, he kind of gets it.]
And you think that--think that he is...responsible. For all this.
[Wheatley appears to consider this information for a long moment.]
Who are you?
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truly, though, this is the moment everyone's been waiting for. or, it would be, if sonic could break the fourth wall and refer to an audience right now. ]
Me? I'm Sonic. Sonic the Hedgehog. How about you? You're pretty unforgettable, so what do they call you?
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Me? Oh, uh. It's Wheatley. Sorry, that was--that was rude. Of me. Not to say.
[If Wheatley's still looking at you suspiciously (he is), it's because you don't look at all like a hedgehog, Sonic.]
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[ sonic instructs the butler to open the inventory. and then he instructs him to 'fork over the goods'... and a bunch of s'mores appear in the guy's hands, which he gives to sonic. ]
Dunno if you can eat, but you want one? [ sonic holds up the gooey treat with a grin. never hurts to offer, right? ]
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I can't eat, no, sorry. You might want to keep that, it looks a bit--looks a bit sticky.
[Sticky is bad, when you're made of metal. That's how you get ants.]
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... yes, sonic the hedgehog went back after acquiring his butler npc, and discovering the inventory to steal as many s'mores as he could carry. in case you were wondering. he needs the energy, 'kay? ]
Oh yeah, and he can keep up with me when I run. [ ... perhaps 'keep up with' is the wrong thing to say here. he just kinda... materializes. creepily. ] Well, sorta. I think he does that glitching thinga-ma-jig.
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Yeah, I think that's a, uh. A pretty good name for him.
[Wheatley hasn't named his. He just sort of likes having someone to boss around, even if he doesn't quite understand what's happening or the point of this game.]
Funny that we all get one, huh?
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You think there's something more to it, Wheat Bread?
[ is this butler npc not so trust worthy after all...?! it is funny. what's the point of giving everyone a hammerspace butler? maybe there's something they're supposed to do with it... hmm...
also, congratulations on your sonic approved nickname. ]
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It's, uh. It's Wheatley, thanks.