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C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] ioculus2015-09-01 12:00 am
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//TESTDRIVE10.0.EXE

//testdrive10.EXE



Welcome to ViViD. The Vibrant Virtual DASH has been Cerealia's favorite past time for as long as the colony can remember. It's how most people are introduced to the city, in whatever fantastical theme CERES has come up with now and today, well -- today's it in need of a repair.

Despite that, the setting is pretty fun. You'll wake up in a camp, surrounded by jungle. It's reminiscent of one of those classic video games, something that starts with a ... T? Or a W? Tomb, womb, boom? That's it. Boom Raider. Welcome to Boom Raider, presented to you by ViViD.


W-w-welcome to V-i-i-i-i-i-V-i-i-i-i-i-D. Your g-g-g-gamerscore is currently over 9000! Our data states that that is a funny joke. CERES encourages the use of ViViD. Please use ViViD. Viewpoints and ideology expressed in ViViD do not represent the viewpoints and ideology of CERES. Please do not use ViViD for pornography as that is a ba-ba-bannable offense. Thank you.

//SCENARIOS.EXE


PHASE I

[ 6:00 ] You wake up, and you're in a camp ground. The graphics aren't bad here, not really, but they're definitely last gen -- not the type of quality expected out of ViViD. On top of that, every once in awhile, the scenery sort of... glitches before going right back to normal as if nothing ever happened. If you're particularly unlucky, your own body parts might glitch out for a moment too, appearing as nothing more than broken code and then back to normal. Pretty weird, right? Oh well, don't worry about it. Totally harmless.

Glitches or not, you're still in a camp ground along with everyone else. There's a fire, there's some tents, some trees. Maybe some s'mores? You got it all. You're also not wearing what you were before. No, now you're wearing some sexy shorts, or maybe you've got a whip at your side, or maybe you've got a really classy fedora. And if you're one of those lucky few who have all three at once? Good for you! Try not to blind everyone with all that sexy.

Or, you know, the game will glitch out again and you'll be stuck wearing something else. That's definitely not as sexy.

PHASE II

[ 7:30 ] If you decide to finally go exploring that crazy jungle, you'll find that you have a wide range of exploring options. Seems ViViD's taking a crack at their very own open world game -- this one modeled after your run of the mill adventure game. There are rivers to swim through (complete with alligators)! There are cliffs to scale (complete with angry birds ready to peck at your face)! There are even ravines to swing across on vines (just like Tarzan)!

Actually, the game is made to allow you to do just that -- those vines are all conveniently lined up for everyone to use them to swing across. Go on, it'll be fun. If you miss, you'll just lose a life, right?

Of course, if you overshoot your goal, you might run into one of the other glitches; the white space that you'll stumble into implies that you flew right off the world map and are now in unprogrammed space. Don't worry, you'll dissolve eventually, slowly but surely, and will reappear on the cliff so you can try again. There's no other way around that ravine either. Still, it's only a little frightening watching your body disappear piece by piece, right?

PHASE III

[ 9:00 ] If you manage to scale one of those cliffs or swing across that ravine or cross that river, you may find yourself a chest. It's a treasure chest, and you don't even need a key to open it! Open it right up, a cute little jingle will play, and… nothing will be there.

Or the item will be there, hovering in the air, something amazing, fantastic, incredible that you've always dreamed of having and wanting, and -- you can't touch it. No matter what you try, it hovers right out of reach, and you can't interact with it at all.

Oh, and the cute little jingle is going to follow you around now, on constant loop.

PHASE IV

[ xx:xx ] So you died.

No big deal. Perhaps you got eaten by a crocodile. Perhaps you fell off a cliff. Perhaps another player stabbed you (that's rude). Either way, you've only lost one life and you have two more so it's nothing. After all, this is just a video game, right? It's fine.

Except it's really not fine.

You'll find yourself in a graveyard, tombstones all around you (maybe one of them has your name on it -- hope the epitaph doesn't suck). It's nighttime, it's foggy, and you're with the other players who have also lost a life. For a while, nothing will happen. The cold and quiet of the night will start to seep into your bones -- and then a figure appears. It can't be killed, it is silent and grim, and it does not speak.

Instead, it approaches each person there, reaches out and touches them on the forehead. Even you. All you can see for a long moment is corpses around you, the dead faces of everyone who had been with you in the ViViD level, flesh rotting away and faces caught in expressions of horror --

And then you're all dropped back into the camp ground together again. It's sunny and cheery and everything is fine, and you're down to two lives. Just, you know... don't lose the rest, okay?

BONUS

[ xx:xx ] You have a butler now, congratulations! He's following you around everywhere. He's an NPC, and not a very well-made one; sometimes his face glitches out, and he doesn't so much walk behind you as just… appears right next to you. He's handy though because if you ask him to, he'll pull up the start menu. You can sort out your inventory there and exit the game if you wish (except no matter how many times you press the "quit" button, you... can't).

Sometimes, though, that doesn't work out so well. Not the start menu but the butler himself. He might appear next to you on a narrow cliff face, knocking you right off the edge, or appear right on top of a hornet's nest, making them angry enough to go after, well, you. Maybe he accidentally summons a bear when all you were trying to do was ask him where the next dungeon is. That's unfortunate.

You can't seem to get rid of him either, no matter what you do. How annoying. Hopefully he doesn't cause you too much trouble because that bear... well, that bear's pretty angry.


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to CEREALIA's Tenth Test Drive Meme. For your convenience, we have compiled a post detailing everyone's arrival experience and a FAQ that should explain everything in more detail. Please read them thoroughly before playing. Thank you!

abhors: (lighter doesn't work)

[personal profile] abhors 2015-09-01 10:19 am (UTC)(link)
[ He's about to light a cigarette until his butler tries to do it for him, forcing Kogami to immediately swat his hand away. This thing can barely be trusted with water, be sure as hell won't let it play with fire anywhere near him.

As he deflects his butler's service, however, he notices someone else nearby... someone familiar. Kagari? It couldn't be a hologram, unless this game can read his memories. For now he'll just play it cool and figure things out as they go. ]


Careful. Gino might see you getting friendly with a subordinate. [ of course, some dark humor goes a long way, too ]
endgamer: (041)

[personal profile] endgamer 2015-09-02 03:26 pm (UTC)(link)
[He takes a moment to blink, then tucks his CereVice away before he actually looks at Kogami. They'd figured that he and Gino had been deleted or turned into code or whatever Ceres did with people that weren't around anymore, yet here he was, like nothing had happened.

He grins, both pleased at seeing him again, and at the fact he seems to be annoyed at having to deal with his own faulty butler, but quickly snorts and gestures at their surroundings.]


And? What's he gonna do, fire me? It's not like it would make a difference.
abhors: (lighting a ciggy)

[personal profile] abhors 2015-09-02 04:10 pm (UTC)(link)
Contrary to popular belief, that's not actually a fireable offense.

[ Still bantering a little at poor Gino's expense, as he slowly tries to figure out what is going on behind the playful facade. ]

But you're right. Technically, you're no longer "employed". [ Only AWOL and suspected dead by Kogami, and yet here they are... ]
endgamer: (031)

[personal profile] endgamer 2015-09-03 02:27 pm (UTC)(link)
Great, I'll, you know, keep that in mind.

[It's not going over his head that Kogami seems to be acting differently, and given his absence, it's not entirely unexpected. Who knows what could have happened in between when he last saw Kogami and now? It certainly doesn't feel the same as the last time they talked, especially with what he's bringing up now.]

Come on, it's different now, but it's not like I'm a total freeloader. I do work my ass off, you know that. [Though, that doesn't actually seem to be the case here, and when he talks, he doesn't sound like he's asking a question.]

Or, you did know, before.
abhors: (lighter doesn't work)

[personal profile] abhors 2015-09-03 05:35 pm (UTC)(link)
Before what? I'm missing something here, aren't I?

[ and he doesn't like completing a puzzle without all the pieces. ]