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//TESTDRIVE2.0.EXE
//TESTDRIVE2.0.EXE
![]() The prototype of ViViD's newest level has been complete. However, right now, only a single castle-town is open and available to be accessed with a mini-mission for all registered players. This castle-town is currently undergoing a terrible plague that causes those who drink the water to become strongly infected by the venom laced within. The venom creates a form of volatile madness known as The Maenas, and it is said to originate by a single flower growing in the center of the castle-town's lake. In order to purify it, everyone will have to work together to rescue the Priestess who is being held hostage in one of the castle-town's main towers, which is currently being guarded by a large dragon. Who that dragon is working for is currently unknown, but right now, it's preventing the priestess from helping the villagers. At the log in screen, players will be greeted by Vidia, giving them a friendly announcement and providing them with the mission details:
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//SCENARIOS.EXE
PHASE I [ xx PHASE II [ xx PHASE III [ xx PHASE IV [ xx BONUS [ why[ You can choose to set your threads in the game or before/after if you'd like. Remember to apply proper warnings on threads with trigger-y or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ] |
//RUN.EXE
Welcome to CEREALIA's second Test Drive Meme. Please forgive our appearance as we are still going through the final stages of game completion… mostly fighting with table codes. While most pages are under development and/or hidden from the public eye, please don't feel discouraged, since knowing everything doesn't always make the experience. Your characters will know as little as you. For your convenience, we have compiled a post detailing everyone's arrival experience and a FAQ that should explain everything in more detail. Please read them thoroughly before playing. Thank you! |


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You're standing right in the center of the entertainment district inside the main ViViD hub. The machines sit before you, beckoning to being worn so you can test out the newest level in ViViD. There are others around you, in similar positions. Researchers are on stand-by to document your every move and make sure there are no glitches at all. As you settle into your chair, you slowly put on the helmet and find yourself being immersed in a world that's so real, you can hardly tell whether or not you're in the game or still in reality. (Please don't attack the researchers, they're only doing their job and they won't hurt anyone!)
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[ L8 LOSER. he's already forgotten their little game, he just wants to kill shit. ]
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[ oh wait too busy being swarmed by these things to protest anymore. you win this one, dito :/ ]
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but at least he's able to get rid of all these things pretty quickly. ]
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[ one of the trolls is swinging a massive stick at him, and he jumps up to evade it, trying to run up the trunk to stab the creature in the face. ]
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[ he'll just stand around, cleaning his swords a bit as he nonchalatantly watches dito fight. a troll or two shouldn't be enough to cause him any problems, right... not that cent would care if it did. ]
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Nothing brings me greater joy then slaughtering some sad sacks. [ he calls out, as he stabs one straight in the face windwaker-style. ]
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[ though it's not like cent's any less enthusiastic as he kills another errant monste.r ]