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//TESTDRIVE2.0.EXE
//TESTDRIVE2.0.EXE
![]() The prototype of ViViD's newest level has been complete. However, right now, only a single castle-town is open and available to be accessed with a mini-mission for all registered players. This castle-town is currently undergoing a terrible plague that causes those who drink the water to become strongly infected by the venom laced within. The venom creates a form of volatile madness known as The Maenas, and it is said to originate by a single flower growing in the center of the castle-town's lake. In order to purify it, everyone will have to work together to rescue the Priestess who is being held hostage in one of the castle-town's main towers, which is currently being guarded by a large dragon. Who that dragon is working for is currently unknown, but right now, it's preventing the priestess from helping the villagers. At the log in screen, players will be greeted by Vidia, giving them a friendly announcement and providing them with the mission details:
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//SCENARIOS.EXE
PHASE I [ xx PHASE II [ xx PHASE III [ xx PHASE IV [ xx BONUS [ why[ You can choose to set your threads in the game or before/after if you'd like. Remember to apply proper warnings on threads with trigger-y or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ] |
//RUN.EXE
Welcome to CEREALIA's second Test Drive Meme. Please forgive our appearance as we are still going through the final stages of game completion… mostly fighting with table codes. While most pages are under development and/or hidden from the public eye, please don't feel discouraged, since knowing everything doesn't always make the experience. Your characters will know as little as you. For your convenience, we have compiled a post detailing everyone's arrival experience and a FAQ that should explain everything in more detail. Please read them thoroughly before playing. Thank you! |
iv
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It beats playing tetris with a squirrel, anyway. In any case, he's about to go collect his credits and kiss the princess or whatever, when he notices some poor sap babbling to himself and keeling over. Well, who cares about that? Probably just some powerless Normal. It's nothing that concerns him, of course.
Which is why he descends from the air and lands lightly on his feet beside the guy. He's got his hands stuffed in his pockets, and his shoulders swept back in the posture of cocky schoolboys, which is what he looks like. Sixteen, maybe, in a school uniform.
He prods at the fellow with the toe of one foot. He isn't dead. Can you even die in this game? He frowns; and then with a glance round that definitely has nothing to do with checking whether anyone is watching, he stretches out one hand. Telekinetic healing powers, go. ]
Oi. Sleepyhead.
no subject
What was that?
[ he pauses, finally noticing the young man next to him. although they probably were fighting the dragon together mere moments ago, cent hadn't really bothered to take notice of any of the other peons. ]
Ah, sorry. [ a yawn. ] It takes a lot of beauty rest to get this. [ he waves a hand at himself, making it quite clear what he's referring to. ]
no subject
In that case, you should keep resting.
[ Kid still looks terrible. It's all simulated, he's aware, but a good hypno attack — and that's what this game seems most strongly to resemble — feels like the real thing, and can be just as deadly. ]
I'll wake you in a decade or two.
no subject
and a special sense for the supernatural. ]
Hey now... that's a nice offer, but I'll have to decline.
While a nap like that would be lovely, the world would bemoan my absence too much for me to do something like that to it.