Phase II [Rescue a priestess, huh. Chizuru finds it a little... ironic, perhaps, that the first thing she's really getting involved with after Zelien - a place where they'd all longed for rescue - is to rescue someone else. They'd spent so long unable to save themselves, and now they're expected to save another person? But they have to try. That priestess is depending on them, these people are depending on them--
...it's all fake. It's not really a priestess in mortal danger (even though this all seems so real), but that doesn't change the fact that she would like to help her, to save this town. Maybe it's because immersing herself in this strange world is a lot easier than facing the fact that there are some people she's lost that she may never, ever get back. She wasn't able to do a thing to save her friends or her world, but she can at least content herself with not being entirely useless here.
That's what she tells herself as she starts to explore the castle-town, anyway; she has to find out as much about this as she can in the short amount of time she has to complete this "mission," and that means talking. So she's seeking out anyone who might have information - "NPCs," as they're called - and that means she's paying attention to their faces -
So she sees the barest flicker of familiarity, and it stops her in her tracks. She blinks, and the moment is gone, and she goes on her way - until it happens again.
And again.
And again.
It's too much. She abandons her investigation to lean against one of the walls of a building, looking every bit as frightened and lost and overwhelmed as she feels.]
Phase IV [That entire experience was far too unsettling, and even disengaged from the game as she is now, she doesn't feel prepared to answer any of the researchers' questions or fill out any of the surveys or even be around people at all. She stammers out some excuse or another, saying she'll be back to tell them what they need to hear but for now she just needs to breathe -
And she's gone, running, out of the main ViViD hub and to the quietest place she can find that's nearby. Maybe someone will spot her as she's making her quick escape; maybe she'll turn a corner and nearly smack right into them.
Or maybe she'll have the opportunity to collect herself, and once she's able to think more clearly, she'll realize that she's lost track of where she is and how she got there. When that happens, she will look for someone to approach and will clear her throat to get their attention.]
Chizuru Yukimura | Hakuouki
[Rescue a priestess, huh. Chizuru finds it a little... ironic, perhaps, that the first thing she's really getting involved with after Zelien - a place where they'd all longed for rescue - is to rescue someone else. They'd spent so long unable to save themselves, and now they're expected to save another person? But they have to try. That priestess is depending on them, these people are depending on them--
...it's all fake. It's not really a priestess in mortal danger (even though this all seems so real), but that doesn't change the fact that she would like to help her, to save this town. Maybe it's because immersing herself in this strange world is a lot easier than facing the fact that there are some people she's lost that she may never, ever get back. She wasn't able to do a thing to save her friends or her world, but she can at least content herself with not being entirely useless here.
That's what she tells herself as she starts to explore the castle-town, anyway; she has to find out as much about this as she can in the short amount of time she has to complete this "mission," and that means talking. So she's seeking out anyone who might have information - "NPCs," as they're called - and that means she's paying attention to their faces -
So she sees the barest flicker of familiarity, and it stops her in her tracks. She blinks, and the moment is gone, and she goes on her way - until it happens again.
And again.
And again.
It's too much. She abandons her investigation to lean against one of the walls of a building, looking every bit as frightened and lost and overwhelmed as she feels.]
Phase IV
[That entire experience was far too unsettling, and even disengaged from the game as she is now, she doesn't feel prepared to answer any of the researchers' questions or fill out any of the surveys or even be around people at all. She stammers out some excuse or another, saying she'll be back to tell them what they need to hear but for now she just needs to breathe -
And she's gone, running, out of the main ViViD hub and to the quietest place she can find that's nearby. Maybe someone will spot her as she's making her quick escape; maybe she'll turn a corner and nearly smack right into them.
Or maybe she'll have the opportunity to collect herself, and once she's able to think more clearly, she'll realize that she's lost track of where she is and how she got there. When that happens, she will look for someone to approach and will clear her throat to get their attention.]
Um - excuse me? I'm a little lost...