
The desert. It's hot. It's sandy. It's filled with creepy monsters and things. But mostly it's hot and sandy and there's a whole lot of nothing. You appear and wonder "why am I here? What is there to do here? Is that a cow skull? Do cows live out here in this desert? How can cows live in the desert? Maybe it's a horse?" These are all very complicated questions with equally complicated answers but there's no one to provide them no matter where you look. Instead, you're given the option of walking. Forwards, backwards, to your right, to your left, any direction is yours to take. Try not to die from dehydration or something, that would be a sad ViViD death and the cow-horse skull might start laughing at you. I mean, you'll just start over from the beginning anyway but still.
Welcome to ViViD's new line of Vacation Spotlights: Desert Edition.
Moo-Neigh.
 One wish, that's all you get.
Make it snappy, I don't have all day.
Actually, I have eternity but I just don't want to spend it with you.
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PHASE I [ 6 00 ] So.
There's sand.
In fact, there's so much sand that there's probably already sand in your shoes and your shorts and all sorts of other places that aren't fun to have sand in. It stretches for miles and miles, in large dunes and deep dips, and above it all there are three suns that beat down upon everyone's backs. Why three? Because why not, that's why. Enjoy the sunshine and try not to get sunburnt.
You've got a long ways to travel before you find anything but sand, but thankfully you're not alone -- there are a bunch of unfortunate stragglers who are out with you, so it's time to make some friends as you travel. You've got pleeeeenty of time. No water though. Or food. Or... anything but human interaction.
Thankfully, it's only a matter of time before you stumble across your hot new ride. Thankfully, it seats two, so you and your new friend can enjoy a cramped road trip. You, this relative stranger, and the great... sandy... unknown! Good luck!
PHASE II [ 6 45 ] If you prefer to not take your ride, you're going to wish that you did soon enough. Every desert level has to have desert monsters, after all. You're walking through the sand, trying to make it to somewhere that isn't sand, and then suddenly, the sand worms appear.
Or.
Well.
They try.
Unfortunately, they're little more than 5 or 6 inches tall apiece, and they'll mostly try to eat your shoes and socks. How scary.
Alternatively, if you have actually taken that sweet ride of yours on an adventure through the desert, you're going to hit something at one point. It makes a rather pitiful scream and there's a small bump underneath your tire before your car comes to a stop. You just ran over a sand worm.
Anyone who is intrepid enough to kill a sand worm though will find one interesting thing about them. They're filled with water, and you are very, very thirsty. Ew.
PHASE III [ 10 00 ] It sure is hot.
And unless you've devoured one of those poor, sad, screaming sand worms, there's no water to be found. It feels as though you've been wandering in circles for ages, so perhaps it's really no surprise that the heat starts to get to you. First come the headaches, and the thirst. Then the dizziness and vertigo.
And finally, the mirages.
What you see is a waterfall cascading into a crystal pool, beautiful and pristine and painfully cool. It's just begging for you to come enjoy it, and -- wait, there's one more thing. Standing in front of that pool is either someone you care about immensely or someone you hate immensely.
And either way, the things they say or do will be the same. First they reach for you, beckoning, and they they start to detail all of the things they'd like to do to you. NSFW, SFW, loving or cruel or so many things in between, all that's honestly consistent is that it's pretty shocking.
Oh, and awkwardly, it seems as though anyone with you can see and hear that hallucination too. That's embarrassing.
PHASE IV [ 12 15 ] Eventually, though, you'll find your destination. Or... at least, it seems like it should be the destination. The tiny temple is at least a change from the endless sand, and in the middle of it, there's a lamp. That sure looks familiar.
If you rub the lamp, of course, you'll release the genie, and he'll glance at you, and inspect his fingernails as though you're hardly worth his time, and offer you one, single wish.
As soon as you make it, well... You'll get the opposite of what you wish for with a sudden apology note in your hand. The card will read "Sorry, this level isn't entirely finished yet - Mosley" before immediately disappearing. Your wish will only apply in ViViD, of course, but hopefully you didn't wish for anything too crazy, or you might have made the level Much Harder for everyone around you.
BONUS [ why o'clock ] One second you're walking along the desert sand, enjoying the eternally same view, and the next there's a sudden pinch on your ankle, and a scorpion monster scuttles away quickly. Whoops, looks like you've been stung.
But it's not poison, it would seem. Aside from feeling a little odd and having a mild fever, you're fine.
More importantly, you've now found yourself in possession of some... new powers (a la Spider-man), and they're...
Well, they're useless.
Maybe you can summon water now, but... only sulfur water. Perhaps you can now make pretty light shows and that's about all. You can see the future but only the next three seconds. The possibilities are endless, but what's for certain is that they're all completely and utterly useless to you.
What the fuck, ViViD.
[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ] |
Yosuke!!
So Yosuke can probably almost see the question mark appearing over Teddie's head as he tilts it to the side.]
Why a cruel joke? Someone probably knew people often have trouble getting out of here, so they left it for poor travelers like us!
[As if this wasn't way too convenient. Not that that would strike Teddie as suspicious.]
he didn't realize he'd have bearsitting duty so soon
Dude, not like that. If you're finding some abandoned car in the desert, they're supposed to be...military grade or at least old and dusty.
[ Yosuke keeps his distance, circling the vehicle with a visible frown. God, the rims are shiny too. What is this... ]
You realize it's worse if someone did just leave it here, right?
sorry,Yosuke, you were stuck with bearsitting the moment you took him in
Why military?
[Teddie wasn't even sure if he understood what that meant. He was just thinking of the kinds of movies Papa Hanamura was watching sometimes at home. The ones with helicopters and guns and that kind of stuff.]
Come on, Yosuke, why so suspicious? Doesn't it mean someone was just really considerate? Or do you thnk bombs are attached to it? Like in those movies?
that's...very true, actually
Because...no one else hangs out in deserts with off road vehicles. [ Obviously. ] It'd just make way more sense.
[ He shakes his head. Stop being so trusting, Teddie. The human world is fraught with...dishonesty and questionable taste. ]
No, people don't just do that. If it's abandoned then that's one thing, but this looks brand new and untouched. There's no way that's just by accident. And--wh--bombs? Um...
[ Actually...should he check? Yosuke cringes a bit but does squat, casting an uncertain glance underneath the body of the vehicle. ]
...No. I don't think so?
it totally is
[Especially because it seemed to get warmer and warmer the more they continued to walk.
After Yosuke's confirmation, though, Teddie gets a bit more lighthearted and jumps right into the car.]
In that case, just come in! here shouldn't be any issues, right?
[And he waves at Yosuke, as if it would make it easier for his friend to just go along with it.]