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C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] ioculus2015-12-31 04:57 pm
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//TESTDRIVE12.EXE

//testdrive12.EXE



Out with the old, in with the new as they say, and this ViViD level is no different. Ever progressive and ever mindful, CERES has decided in their war against the evil carbon footprint to give citizens both new and old a lesson in healthy living. To show this, they've created a level all about... recycling, or as close to recycling as a company like CERES can get. (Which isn't very close at all, honestly.)

This, of course, means that when you're dumped in to today's ViViD level, the first thing that will hit you is the stench. It's vile and rancid and the type of stench that makes a person want to give up smelling altogether, and when you finally open your eyes, you'll see why. There's trash everywhere. The buildings are decrepit and crumbling, the cars are broken down and rusted, and overall, it looks like the apocalypse rolled right on through. Which is weird because this is definitely not a post-apocalyptic game. Yet wandering around this pathetic excuse for a ViViD level will just reveal more of the same -- it's a total wasteland.

And if you look up, you will see a billboard.

RECYCLING AND YOU: HOW NOT TO BE A DIRTY WASTE OF SPACE


You'll only have a moment to be offended by the sign before, amongst the piles of trash and rubble, there's another, smaller pile of trash and rubble. The only difference is this one can talk.


Welcome to The Dumpster Dive, my cool cats and sweet kittens. A brand new ViViD level, created and innovated to you by CERES's very creative and innovative technicians. We're all here to help you learn to Reuse, Reduce and Recycle, givin' you kids some tools to help you lessen your impact on the planet. After all, we're all here together on this great planet of Tellus. Wouldn't want to ruin it, right? Ha ha!


Happy Trash Day to Cerealians one and all!

//SCENARIOS.EXE


PHASE I

[ 6:00 ] So, you're here.

You're probably sitting in a pile of trash because, well, everywhere is a pile of trash. You're in a landscape of trashiness and there's no escape. Your only option is to give in to the sweet, sweet pull of the garbage. The buildings are crumbling, the sidewalks are a mess of bottles (but no bottle caps), rubble, and empty chip bags, and you're stuck in this... trash. This garbage. This hellhole.

Wasn't recycling supposed to be clean?

It probably takes a rat skittering over your foot to get you going but like any good game, the protagonist needs to move. If you're going to find out anything in this trash heap, you'll need to explore a bit. See if you can find someone else! Or something else. Maybe someone more experienced with ViViD can help you figure out how to log out. Even if logging out doesn't seem to be working right now. You should be careful too because one wrong step might cause the pile of trash you're standing on give way and send you into the sewers below.

Which means there are rats, there are bugs, the ground is unsteady and... yep. It's starting to rain.

Good luck.

PHASE II

[ 8:00 ] And then come the... trash drones.

They zero in on any living thing in this ViViD level -- if you’re moving, if you’re breathing, if you have some sort of a pulse, they’ll be there. And they’ll grab you and take you away. No matter how many you shoot down, more and more and more will come, never stopping until you're swarmed completely by them. They have to get you! You're garbage, you're garbage, you're garbage! You're garbage!

And so, you're snatched up.

Don’t worry, though. After a short flight (wave hello to your fellow drone-napped neighbor!), you'll arrive at three huge trash chutes with three equally huge signs above them. GARBAGE, RECYCLING, and COMPOST hang above the chutes and the drones pause just momentarily before announcing one of these options in a robotic voice. You've been sorted and without any preamble, the drone will dump you in whichever one it decides.

Hopefully you don’t end up in the compost. Gross.

Of course, once you down there, there's plenty to poke around in (or not much if you're still not into the whole trash thing). It's piles and piles and piles of trash as far as the eye can see! Again! If you're especially clever, you may be able to use the trash to build a way out of the chute. The very, very long chute. Maybe there's someone around that can help you? And better do so quick, who knows what CERES has deemed to be "recycling" this time.

PHASE III

[ 11:25 ] CERES's standards continue to shine on again, because after some time, those chutes will finally start working. So if you've been separated from a friend through any of this ordeal, don't worry about it. You're all gonna end up in the same place anyway.

Which is the incinerator, of course! (Wait, that’s not how recycling works.)

The ground beneath you shifts, enough to knock over whatever flimsy excuse for an escape plan you have, and suddenly all of the trash, compost or recycling will be dumped down into an underground furnace -- along with everyone stuck there, of course. Bit by bit, everything moves ever closer towards that red hot furnace and it’s clear that everything's going to be dumped straight into the fire and burned. Say your farewells. Make nice with your neighbor. Finalize your will because --

Oh. It stopped.

Looks like it jammed.

It doesn't remain jammed for long because CERES is, if anything, highly efficient. So it starts up again. But then stops again. And then starts again. And then stops again. This may be a glitch in the level, actually.

So, you're still getting ever closer to fiery death, but... slowly. Very slowly. In fact, you could probably walk away from said fiery death faster than you're going towards it. It's like they can't even program a near death experience right!

PHASE IV

[ 11:25 ] Maybe you avoided the incinerator. Maybe you ended up in a different part of the level altogether. Maybe you just got lost. Either way, now you’re stuck with the age-old hobby of enthusiasts and the exceptionally desperate alike.

Dumpster diving.

And CERES wouldn't send you down there without an incentive, you know. If you look, it seems like there might be something valuable, something incredibly important and just for you. A shiny item that you’ve always wanted right from home and it’s right there in your grasp, something precious that you could never get in Cerealia. How it came to be there, nestled between an empty carton of eggs and a half-eaten cheeseburger, no one knows, but you'll be filled with the inescapable, all-consuming urge to go get it. Just jump right into that dumpster and get it.

The more you resist the urge, the more it'll hurt. (As in, physically hurt actually. The feeling will be comparable to your fingernails slowly being plucked out.)

This is ViViD though and the moment you hit the trash, the spell breaks. You'll see that your most precious thing, whatever it was, was never actually there. Instead, you seem to have actually grabbed something else and whatever it is, you can't let go of it. Be it an empty bottle of bacon soda or a bicycle tire with a giant hole in it, it's attached to your hand now and no matter what you do, you can't get it off.

Hopefully whatever you grabbed wasn't too big because it looks like you're not getting rid of it. Not till you beat the level.

BONUS

[ why : o'clock ] The odd thing about being stuck in a trash wasteland is that you can go for ages without seeing another person. Ages. Of course, CERES doesn't like that very much since ViViD games should be co-operative! Player with player! Player against player! Players who shouldn't be playing at all. That's the type of play CERES supports.

Which means the longer you go without seeing another person, the more you might feel an itch. It gets under your skin, making you feel dizzier and dizzier, and shorter and shorter of breath until -- you pass out. Vision going dark, breathing cutting out, and down you go into the trash and whatever this ViViD level has planned next.

It won't take long. You'll wake up feeling slightly confined and there will be a moving body next to you. It seems as if you've finally, finally found someone -- and they're really, really close. In fact, maybe a little too close? When you open your eyes, you'll see that the two of you may be bound together in a way that might be familiar to some.

But instead of a shirt, it's just a garbage bag. A really, really strong garbage bag that can't be broken out of no matter how strong you happen to be. No laser eyes, no super powers, nothing will separate you from this person other than, well, getting along.

There really is only one question you have to ask yourself now. Just one.

What the hell does this have to do with recycling?


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to CEREALIA's twelfth Test Drive Meme. For your convenience, we have compiled a post detailing everyone's arrival experience and a FAQ that should explain everything in more detail. Please read them thoroughly before playing. Thank you!

pseudonyms: (I'm losing hope 'cause she's so)

[personal profile] pseudonyms 2016-01-06 01:45 am (UTC)(link)
[Oh god you don't have to tell her twice.] Hey! She's evading the poop as well, but she stomps her foot, staring down the little monster before she swipes up a half-full container of chow mein. And she lobs it at the creature, not even bothering to see if she made a direct hit before she starts running after Tadashi. What else are they going to run into?]

Why is this happening?! [Wail! Distress! This is just not her day!] I have an idea to get us out of here, but you have to trust me!
bropane: (you old booby)

[personal profile] bropane 2016-01-06 03:50 am (UTC)(link)
[ things tadashi would have never expected after coming back to life: being chased by a giant poop monster. ]

What? [ colour him absolutely surprised by such a demanding statement. of course, he can tell that rise is a good person even though she jumped him, but he can't help but feel uneasy about the whole situation.]

What do you have in mind?

[ it's a good thing tadashi is athletic, else he'd probably be panting and gasping for breath right about now. ]
pseudonyms: (Take me show me)

[personal profile] pseudonyms 2016-01-06 06:17 pm (UTC)(link)
You just have to trust me! [Tadashi will come to find that Rise can be a demanding girl when she really wants to be.] You just have to distract it for a few seconds. Can you do that? [He seems fit enough, he should be fine...ish.]
bropane: (oh brother)

[personal profile] bropane 2016-01-07 06:59 am (UTC)(link)
[ yeah, wow??? like. way to be bossy, gurl. tadashi's used to being yelled at, but it still always comes off as a surprise to him when people do it. why do people have to scream in the first place...

he looks back at sukamon, though. how the hell do you distract a poop monster?! but you know what, he's not going to fail you now, rise! he came to vivid to help people out, and that's what he's going to do.

he picks up a shoe from the floor. it's wet and has moss growing on it... eugh, but whatever. ]


Hey! Over here, you... whatever you are!

[ hurry up before he's covered in poop, please. ]
pseudonyms: (But we can let it take us down this road)

[personal profile] pseudonyms 2016-01-07 07:49 am (UTC)(link)
[She do what she wanna do, yo. But seriously, Tadashi, you'll thank her in about 5 seconds because while he's distracting the Sukamon she's coming to a complete halt. While the monster's taken a sudden interest in Tadashi, in what seems like no time there's suddenly a brilliant flash a light and Kanzeon's summoned forward, the band shielding Rise's eyes.

The monster's harmless at least from what she's reading, but that's not why she called forth her Persona. Just as Sukamon's about to crawl right over Tadashi's foot there's a sort of materialization that pulls the pair of them away in the nick of time as they reappear up on street level outside of the sewer. Kanzeon remains behind Rise as the girl gets another read on the city before she dismisses her Persona in another little dissipation of light.

And she looks at Tadashi with a small grin.]


That was close. Are you okay?
bropane: (being tested only makes you stronger)

[personal profile] bropane 2016-01-07 08:06 am (UTC)(link)
[ teleportation. not science fiction anymore.

of course, tadashi can't believe what just happened. he's used to being in and out of vivid, but this was totally different. the shoe drops onto the ground. ]


What- What just happened?
pseudonyms: (Let's go again)

[personal profile] pseudonyms 2016-01-07 08:43 am (UTC)(link)
Certain Escape. [She even has the audacity to giggle at Tadashi's disbelief.] It's one of Kanzeon's skills. She's used it a few times to help us get out of some battles before.

[Weirdly, this worked a lot better than she'd anticipated. It just means now she'll have to test her Persona and see what limitations are in place in Cerealia.]
bropane: (a decision that must be reinforced)

[personal profile] bropane 2016-01-07 08:49 am (UTC)(link)
[ it never ceases to amaze him when he sees people use their abilities in this place. he'd always imagined those things to exist just in comic books and cartoons and whatnot, but to experience them in real life is a whole new thing.

it's really cool. ]


Well, I'm glad that it worked. Thank her for me, will you?

[ whatever that was, anyway. ]
pseudonyms: (Where all our colors run together)

[personal profile] pseudonyms 2016-01-07 04:50 pm (UTC)(link)
Sure. Really, I should be thanking you. Who knows what could have happened down there? [It's easier to just agree than try to explain how Kanzeon's part of her soul and the whole existence behind Persona. Instead, she regards Tadashi carefully even as she brushes stray debris off of her shirt.]

I'm Rise, by the way.