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C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] ioculus2015-12-31 04:57 pm
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//TESTDRIVE12.EXE

//testdrive12.EXE



Out with the old, in with the new as they say, and this ViViD level is no different. Ever progressive and ever mindful, CERES has decided in their war against the evil carbon footprint to give citizens both new and old a lesson in healthy living. To show this, they've created a level all about... recycling, or as close to recycling as a company like CERES can get. (Which isn't very close at all, honestly.)

This, of course, means that when you're dumped in to today's ViViD level, the first thing that will hit you is the stench. It's vile and rancid and the type of stench that makes a person want to give up smelling altogether, and when you finally open your eyes, you'll see why. There's trash everywhere. The buildings are decrepit and crumbling, the cars are broken down and rusted, and overall, it looks like the apocalypse rolled right on through. Which is weird because this is definitely not a post-apocalyptic game. Yet wandering around this pathetic excuse for a ViViD level will just reveal more of the same -- it's a total wasteland.

And if you look up, you will see a billboard.

RECYCLING AND YOU: HOW NOT TO BE A DIRTY WASTE OF SPACE


You'll only have a moment to be offended by the sign before, amongst the piles of trash and rubble, there's another, smaller pile of trash and rubble. The only difference is this one can talk.


Welcome to The Dumpster Dive, my cool cats and sweet kittens. A brand new ViViD level, created and innovated to you by CERES's very creative and innovative technicians. We're all here to help you learn to Reuse, Reduce and Recycle, givin' you kids some tools to help you lessen your impact on the planet. After all, we're all here together on this great planet of Tellus. Wouldn't want to ruin it, right? Ha ha!


Happy Trash Day to Cerealians one and all!

//SCENARIOS.EXE


PHASE I

[ 6:00 ] So, you're here.

You're probably sitting in a pile of trash because, well, everywhere is a pile of trash. You're in a landscape of trashiness and there's no escape. Your only option is to give in to the sweet, sweet pull of the garbage. The buildings are crumbling, the sidewalks are a mess of bottles (but no bottle caps), rubble, and empty chip bags, and you're stuck in this... trash. This garbage. This hellhole.

Wasn't recycling supposed to be clean?

It probably takes a rat skittering over your foot to get you going but like any good game, the protagonist needs to move. If you're going to find out anything in this trash heap, you'll need to explore a bit. See if you can find someone else! Or something else. Maybe someone more experienced with ViViD can help you figure out how to log out. Even if logging out doesn't seem to be working right now. You should be careful too because one wrong step might cause the pile of trash you're standing on give way and send you into the sewers below.

Which means there are rats, there are bugs, the ground is unsteady and... yep. It's starting to rain.

Good luck.

PHASE II

[ 8:00 ] And then come the... trash drones.

They zero in on any living thing in this ViViD level -- if you’re moving, if you’re breathing, if you have some sort of a pulse, they’ll be there. And they’ll grab you and take you away. No matter how many you shoot down, more and more and more will come, never stopping until you're swarmed completely by them. They have to get you! You're garbage, you're garbage, you're garbage! You're garbage!

And so, you're snatched up.

Don’t worry, though. After a short flight (wave hello to your fellow drone-napped neighbor!), you'll arrive at three huge trash chutes with three equally huge signs above them. GARBAGE, RECYCLING, and COMPOST hang above the chutes and the drones pause just momentarily before announcing one of these options in a robotic voice. You've been sorted and without any preamble, the drone will dump you in whichever one it decides.

Hopefully you don’t end up in the compost. Gross.

Of course, once you down there, there's plenty to poke around in (or not much if you're still not into the whole trash thing). It's piles and piles and piles of trash as far as the eye can see! Again! If you're especially clever, you may be able to use the trash to build a way out of the chute. The very, very long chute. Maybe there's someone around that can help you? And better do so quick, who knows what CERES has deemed to be "recycling" this time.

PHASE III

[ 11:25 ] CERES's standards continue to shine on again, because after some time, those chutes will finally start working. So if you've been separated from a friend through any of this ordeal, don't worry about it. You're all gonna end up in the same place anyway.

Which is the incinerator, of course! (Wait, that’s not how recycling works.)

The ground beneath you shifts, enough to knock over whatever flimsy excuse for an escape plan you have, and suddenly all of the trash, compost or recycling will be dumped down into an underground furnace -- along with everyone stuck there, of course. Bit by bit, everything moves ever closer towards that red hot furnace and it’s clear that everything's going to be dumped straight into the fire and burned. Say your farewells. Make nice with your neighbor. Finalize your will because --

Oh. It stopped.

Looks like it jammed.

It doesn't remain jammed for long because CERES is, if anything, highly efficient. So it starts up again. But then stops again. And then starts again. And then stops again. This may be a glitch in the level, actually.

So, you're still getting ever closer to fiery death, but... slowly. Very slowly. In fact, you could probably walk away from said fiery death faster than you're going towards it. It's like they can't even program a near death experience right!

PHASE IV

[ 11:25 ] Maybe you avoided the incinerator. Maybe you ended up in a different part of the level altogether. Maybe you just got lost. Either way, now you’re stuck with the age-old hobby of enthusiasts and the exceptionally desperate alike.

Dumpster diving.

And CERES wouldn't send you down there without an incentive, you know. If you look, it seems like there might be something valuable, something incredibly important and just for you. A shiny item that you’ve always wanted right from home and it’s right there in your grasp, something precious that you could never get in Cerealia. How it came to be there, nestled between an empty carton of eggs and a half-eaten cheeseburger, no one knows, but you'll be filled with the inescapable, all-consuming urge to go get it. Just jump right into that dumpster and get it.

The more you resist the urge, the more it'll hurt. (As in, physically hurt actually. The feeling will be comparable to your fingernails slowly being plucked out.)

This is ViViD though and the moment you hit the trash, the spell breaks. You'll see that your most precious thing, whatever it was, was never actually there. Instead, you seem to have actually grabbed something else and whatever it is, you can't let go of it. Be it an empty bottle of bacon soda or a bicycle tire with a giant hole in it, it's attached to your hand now and no matter what you do, you can't get it off.

Hopefully whatever you grabbed wasn't too big because it looks like you're not getting rid of it. Not till you beat the level.

BONUS

[ why : o'clock ] The odd thing about being stuck in a trash wasteland is that you can go for ages without seeing another person. Ages. Of course, CERES doesn't like that very much since ViViD games should be co-operative! Player with player! Player against player! Players who shouldn't be playing at all. That's the type of play CERES supports.

Which means the longer you go without seeing another person, the more you might feel an itch. It gets under your skin, making you feel dizzier and dizzier, and shorter and shorter of breath until -- you pass out. Vision going dark, breathing cutting out, and down you go into the trash and whatever this ViViD level has planned next.

It won't take long. You'll wake up feeling slightly confined and there will be a moving body next to you. It seems as if you've finally, finally found someone -- and they're really, really close. In fact, maybe a little too close? When you open your eyes, you'll see that the two of you may be bound together in a way that might be familiar to some.

But instead of a shirt, it's just a garbage bag. A really, really strong garbage bag that can't be broken out of no matter how strong you happen to be. No laser eyes, no super powers, nothing will separate you from this person other than, well, getting along.

There really is only one question you have to ask yourself now. Just one.

What the hell does this have to do with recycling?


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to CEREALIA's twelfth Test Drive Meme. For your convenience, we have compiled a post detailing everyone's arrival experience and a FAQ that should explain everything in more detail. Please read them thoroughly before playing. Thank you!

antecede: (↺ pirate impressions)

[personal profile] antecede 2016-01-01 04:18 pm (UTC)(link)
[they're better than womp rats, at least; smaller and less aggressive, less likely to take a bite out of you. he'll take normal rats over tatooine's natural wildlife (or wampas, for that matter) any day.

he nods when haru gestures, moving to follow and carefully making his way around all the garbage. it makes sense not to stay in one place too long in a bizarre sim like this, and he's completely on board with finding a way out. there's no graceful way to pick your way through a trash heap, but he seems to do okay. no major falls or slips, anyway.]


Great. [dry. don't like to meet with the people they've brought here, while inflicting strange dangerous things on them...] I can't say I think too much of them. Did they ever tell you their names?
swordsitter: (decipher it through all this noise)

[personal profile] swordsitter 2016-01-02 12:10 am (UTC)(link)
[ anything's better than tatooine's natural wildlife. everything on tatooine's trying to kill you, eat you, or rob you blind. (sometimes all three.) not a vacation spot haru would ever want to visit. you can keep it, luke.

ugh how does this guy, who's brand new, manage this stupid trash heap better than haru, who's been here for months now?? maybe he has experience with trash mountains. .... maybe he's just not as clumsy and awkward as haru. ]


.. No, most of us don't. But right now, at least, I don't know that anyone can do anything about it, either. They control our code. [ he wrenches up an old broom handle, nearly tumbling down the hill again as it gives way. he doesn't quite yelp as he loses his balance, but the broom handle proves useful right away, letting him stab it into the pile to catch his balance. ugh. this is terrible. he straightens, then, makeshift staff in hand as he squints what had once been a proper street. ] Mm.. one of them's Mosley? I can't remember the lady's name. I remember it sounded like 'recreation', though.
antecede: (↺ well that's not creepy)

[personal profile] antecede 2016-01-02 02:24 am (UTC)(link)
[he's a force cheater, haru. that's all there is to it. he cheats using the force. he gets a better feeling about some of the steadier footholds, steadies himself in the force. he's not exactly the least clumsy person in the world without it.

...or with it. something scurries underfoot, almost sending him tumbling as haru stakes his claim on that broom handle.]


Our code. How's that work?
swordsitter: (i would be the one who's replaced)

[personal profile] swordsitter 2016-01-02 03:26 am (UTC)(link)
[ wtf rude. if you're gonna cheat, at least help haru cheat too. though hey, that slight trip makes him feel slightly better about the fact that they're both Struggling.

he offers the end of the broom handle down to luke in order to steady the older man, because clearly they're going to have to work together to find the exit to vivid this time. it can't ever be easy, can it?

the question earns a small shrug. ]
I'll be honest, I'm not the best with things like that. I don't feel like code, and my powers work just fine. But then, how's anyone supposed to really know what being code feels like, anyway? [ he glances up, meeting luke's eyes briefly. ] Once we get out of ViViD, I can introduce you to Kon-kun. He knows a lot about that sort of thing.
antecede: this has never gone wrong before (↺ going to check out that weird thing)

[personal profile] antecede 2016-01-03 05:21 am (UTC)(link)
[THAT'S NOT HOW THE FORCE WORKS!!!!!!

...or, okay, it can be. but he's still learning about the force himself, winging it most of the time, and also some people can find force assists creepy.

he steadies himself on that broom handle, which is maybe one of the oddest ways he's ever received help. he appreciates it, though.]


I don't think I'd know what code feels like even if I did. [feel it, that is. he tries stretching out through the force for any oddness, but mixing the force and technology is something he's only tried once before: in making his lightsaber.] He a friend of yours?
swordsitter: (watch all the storms rising)

[personal profile] swordsitter 2016-01-03 05:37 am (UTC)(link)
[ look, haru's tantou-sized, he has to make do with what he has. and what he has right now is a broom handle.

at luke's comment, his lips part.. then shut. you make a good point, sir. ]
Well.. yeah, that's probably true. Maybe this is what being code is supposed to be like.

[ the question earns a brief pause, then a cautious nod. ] Yes? [ why do you sound uncertain, haru.. ] I mean, he hasn't lived with us long. Mutsu-kun brought him home last time there were new arrivals, so I haven't had a lot of time to get to know him. He's nice, though. [ yes, haru and his family do apparently bring home stray people. ask him sometime about the nightmare king in his closet. ] He helped look after the household and my spirits when the ghosts were making me sick. [ welcome to hell, luke skywalker. ]
antecede: (↺ taking C-3PO's advice)

[personal profile] antecede 2016-01-03 04:02 pm (UTC)(link)
I don't think anything here is how it's supposed to be.

[but that's more of a dry grumble at their ridiculous situation than disagreement with haru. also why do you sound so uncertain, haru.]

The...ghosts? What were they doing?

[look, he's met force ghosts, so that comment isn't as weird as it could be. he sounds more neutral than anything else, prompting haru to explain that story a little, because it's still a bit weird.]
Edited 2016-01-03 16:02 (UTC)