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C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] ioculus2015-10-31 05:58 pm
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//TESTDRIVE11.EXE

//testdrive11.EXE



The sky is blue, the birds are singing, and it is a beautiful day to be a hero. And CERES sure knows that all of you people like to be heroes! So the new ViViD level is geared towards those who clearly have nothing better to do with their time than save people and take down villainous creatures!!

Or, well, that seems to be the intent behind the game, but it's a little... unfinished...


Welcome to CERESscape! A world dedicated to the mythical! The magical! And everything in between! You, INSERT USER INFORMATION HERE, are the hero chosen to save our world from a dire threat. Will you take up the task? Or leave us all to perish! Only you can decide our fate. Good luck, hero.

//SCENARIOS.EXE


PHASE I

[ 9:00 ] You open your eyes, and there is a chicken pecking at your face. It's not a very happy chicken, either, but if you can manage to fend it off, then it will be clear that you are in a village. It is... medieval-esque, in that video game sort of way; the details don’t seem too clear, but if you look to your left, there’s a cow! And to your right, a well! Ignore the clear evidence of modern technology in the buildings such as lights, gas, and 21st century plumbing; CERES is dedicated to authenticity.

Looks like the new ViViD level has finally been released, and everyone is invited to play, whether they want to or not.

The game (because this time, that's surely what it is) will start simple. Everyone begins in the same place and every NPC villager will say the same thing: to get out of here, you have to go through the caves. They’ll shove a stick at you (“take this, it’s dangerous to go alone”) and off you go, into the caves… !

Which are full of tiny rats and more chickens. They will try to fight you, but it’s really not very effective when they’re perfectly small and average (especially when everyone still has their typical powers and abilities -- CERES didn't mess with those at all this time). The caves are winding and circular and maze-like, and to make matters even worse, the only ones around are the other poor saps stuck in this situation.

But if you kill enough of the rats, you’ll get to hear the satisfying level up jingle. Congratulations! You are now level 2. It's probably satisfying just for a minute or so until you finally find your way out of those maze like caves and -- You're back in the village again. Great.

PHASE II

[ 9:30 ] You’re carrying a bag. No matter what you do, you can’t take it off, either; it’s stuck with you through thick and thin. But it is awfully heavy. Maybe you should actually open it and see what’s inside?

The problem is, it’s going to take a while.

The bag has clearly tapped into its true hammerspace nature; there are items for days in there, and they’re all very, very strange. You might end up covered in hats of all sorts, buried in logs as you pull out one after another, or look like you have an odd fetish for pickaxes.

Maybe there’s 1/3rd of an evil turnip, half a piece of pie and an egg.

Geez, what in the world are you supposed to do with all of that?

PHASE III

[ 12:00 ] Eventually, you make it out of the caves the right way despite the harassment of the rats and chickens and the fact you'll keep perpetually getting lost. Hooray! You come out into a large, peaceful, scenic meadow, with a small river bubbling off to one side, and a house.

You'll immediately notice that there’s a bridge to cross the river, but there’s someone standing in the way of that bridge. When you approach to go past him, no matter what you try to do, you won't be able to. Asking him why he won't move will only get one thing in response -- “Bring me a fish. Cooked.”

Then he’ll shove a fishing rod at you and expect you to get to it. You can’t attack him, you can’t get past him -- looks like the only thing to do is to catch and cook that fish. Time to sit back, relax, and get to work. Or maybe you’ll team up with someone else and be the person in the house making sure that the fish gets cooked properly. For some reason, if you leave it too long it turns right into a pile of ashes.

Weirdly though, no matter how good you are at cooking or fishing usually, it’s as if you’re right back at the metaphorical level one. Any sort of seasoning or effort to cook it faster falls flat and in the end you'll only be able to place the fish in the pan and set it on the stove, whole. This may take awhile.

And if you try to cross the river itself, well... no, really, don’t try to cross the river.

At least if you get eaten, you’ll just respawn back in the village, but do have fun traveling through the caves again!

PHASE IV

[ 14:30 ] You made it through the caves. You made it across the river (with a slightly burnt fish). You’ve made it to the wide open world, and you can finally adventure to your heart’s content. You take a step forward on the road and --

A message pops up, bright red and in your face.

[ Restricted Area: Members Only ]

No matter what you do, you can’t go past that point. In fact, if you’re not careful and you’re going too fast, you might run face-first into it like it’s an invisible wall (which it is).

Then, just like that, you're back in the village. Again. Only this time, there's a nice, blinking message -- Pay a small subscription fee to access member's content. Oh well. No big deal, you can just start again.

Except then you see a cool sword and when you try to pick it up, you'll get that same message, and end up transported back to the village yet again. And again, with some shiny new armor. And again, with that attention-grabbing NPC over there. Looks like you're caught in an infinite loop here but no matter how much you inspect the pop up, there's no... actual way to pay the subscription fee (and why would you want to?). But at least you have company, because you can't be the only person who thought that sword was cool.

(It was really, really cool.)

BONUS

[ xx:xx ] What’s that on the ground in front of you? It looks like… some bunny ears? Or maybe it’s a chicken head, or a pumpkin head. Either way, the moment you touch it, you have a strong need to put it on your head -- and once it’s on, it’s not coming off.

To make matters worse, each hat has an effect associated with it; the bunny ears will, in fact, randomly turn you into a cute fluffy bunny for anywhere from 5 minutes to an hour before you pop right back to yourself, whereas the pumpkin hat will, in a complete reversal, turn you into Cinderella for a bit -- complete with beautiful ball gown and the ability to talk to all of those cute fluffy bunnies.

Also the rats will love you, so maybe you should go back to the caves again.

Meanwhile, the chicken hat won't transform you into any odd creature, but it will inspire in the people wearing them a very real, persistent desire to build a nest. This will involve picking up twigs, trash, shiny things and whatever else catches your eye to try to build a nest out of it. You'll also try to pick up whatever food you find on the ground to eat, have the weirdest desire to lay an egg, and basically have all sorts of odd chicken-like instincts inflicted upon you.

At least you look festive!


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to CEREALIA's Eleventh Test Drive Meme. For your convenience, we have compiled a post detailing everyone's arrival experience and a FAQ that should explain everything in more detail. Please read them thoroughly before playing. Thank you!

unswerved: (pic#9553749)

[personal profile] unswerved 2015-11-05 03:55 am (UTC)(link)
[ yata feels relief when fushimi pulls out the turnip, then he snorts. ]

I think you're supposed to eat it, Saru.
swordplays: (006)

[personal profile] swordplays 2015-11-05 04:13 am (UTC)(link)
[Nope, no thank you. He gets up and moves away, leaving the offending vegetable where it lays.]

I won't.
unswerved: (pic#9552558)

[personal profile] unswerved 2015-11-05 04:41 am (UTC)(link)
[ times like these, yata can't help remember the fact that he ate all those vegetables for fushimi before. good thing he doesn't have to anymore!!! ]

If that's an awesome sidequest, then fuck you.
swordplays: (040)

[personal profile] swordplays 2015-11-05 04:44 am (UTC)(link)
[Vegetables are the worst, why is that so hard to understand?]

I don't want anything to do with a sidequest that involves eating nasty things like that.
unswerved: (pic#9553778)

[personal profile] unswerved 2015-11-05 10:55 am (UTC)(link)
[ no they're not. fushimi's just a dumb-dumb. ]

Not even for the ultimate weapon?
swordplays: (032)

[personal profile] swordplays 2015-11-05 01:30 pm (UTC)(link)
[Is this a grownass man standing there and ignoring Yata and the bag on the floor and everything else because he doesn't want to keep talking about the possibility of eating even pretend vegetables? Yes, yes it is.]
unswerved: (pic#9553796)

[personal profile] unswerved 2015-11-05 01:42 pm (UTC)(link)
Hah?

[ yata just stares at him with a dumb look on his face. the fuck is going on? IS THERE SOMETHING HE'S MISSING?????? ]
swordplays: (005)

[personal profile] swordplays 2015-11-05 01:54 pm (UTC)(link)
... This is stupid.

[Which is why he's pointedly not looking at the floor and skulking away from the entirely evil turnip on the floor. The further away from it they can get, the better.]

It's wasting time, standing around talking about it.
unswerved: (pic#9552551)

[personal profile] unswerved 2015-11-05 01:59 pm (UTC)(link)
[ fushimi, you have issues. ]

Fine, fine.

[ whatever. the exit seems close now, anyway. maybe they should just go. ]
swordplays: (031)

[personal profile] swordplays 2015-11-05 02:09 pm (UTC)(link)
[Yeah. That's right. It's time to go and leave vegetables and getting lost behind. Good thing Fushimi is so focused, nobody needs a turnip to get out of here, okay.]
unswerved: (pic#9553775)

[personal profile] unswerved 2015-11-05 02:17 pm (UTC)(link)
[ yata runs back and gets the turnip and shoves it in the bag. for all he knows, the bag could have other stuff, and it does! but whatever. he'll just sling the bag on his shoulder and run forward again, following fushimi to the exit. they're probably going to split up anyway once they leave the cave, though yata doesn't want to. ]
swordplays: (006)

[personal profile] swordplays 2015-11-05 03:10 pm (UTC)(link)
[As long as he doesn't have to deal with the contents of the stupid bag, it's fine. He lets Yata catch up, quietly glad that they're almost out of here and unsure himself what he's going to do when they're out of here. It's not like he enjoys things being awkward, either.]
unswerved: (pic#9553744)

[personal profile] unswerved 2015-11-05 03:28 pm (UTC)(link)
[ eventually, when they're out, yata looks up at fushimi with a cheery smile. ]

We're a pretty good team, huh?

[ he's still optimistic that they can be friends again. why is yata like this... ]
swordplays: (059)

[personal profile] swordplays 2015-11-05 03:51 pm (UTC)(link)
[Oh. No, don't do that. Don't do the smiling like it's old times and things are okay. It catches Fushimi off guard, both the words and the look on Yata's face, and it's more than he's ready to deal with right now. He freezes, not quite looking at Yata.

So, instead, he does the only thing he can do now that they're finally free of the cave: he logs out.]