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C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] ioculus2015-10-31 05:58 pm
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//TESTDRIVE11.EXE

//testdrive11.EXE



The sky is blue, the birds are singing, and it is a beautiful day to be a hero. And CERES sure knows that all of you people like to be heroes! So the new ViViD level is geared towards those who clearly have nothing better to do with their time than save people and take down villainous creatures!!

Or, well, that seems to be the intent behind the game, but it's a little... unfinished...


Welcome to CERESscape! A world dedicated to the mythical! The magical! And everything in between! You, INSERT USER INFORMATION HERE, are the hero chosen to save our world from a dire threat. Will you take up the task? Or leave us all to perish! Only you can decide our fate. Good luck, hero.

//SCENARIOS.EXE


PHASE I

[ 9:00 ] You open your eyes, and there is a chicken pecking at your face. It's not a very happy chicken, either, but if you can manage to fend it off, then it will be clear that you are in a village. It is... medieval-esque, in that video game sort of way; the details don’t seem too clear, but if you look to your left, there’s a cow! And to your right, a well! Ignore the clear evidence of modern technology in the buildings such as lights, gas, and 21st century plumbing; CERES is dedicated to authenticity.

Looks like the new ViViD level has finally been released, and everyone is invited to play, whether they want to or not.

The game (because this time, that's surely what it is) will start simple. Everyone begins in the same place and every NPC villager will say the same thing: to get out of here, you have to go through the caves. They’ll shove a stick at you (“take this, it’s dangerous to go alone”) and off you go, into the caves… !

Which are full of tiny rats and more chickens. They will try to fight you, but it’s really not very effective when they’re perfectly small and average (especially when everyone still has their typical powers and abilities -- CERES didn't mess with those at all this time). The caves are winding and circular and maze-like, and to make matters even worse, the only ones around are the other poor saps stuck in this situation.

But if you kill enough of the rats, you’ll get to hear the satisfying level up jingle. Congratulations! You are now level 2. It's probably satisfying just for a minute or so until you finally find your way out of those maze like caves and -- You're back in the village again. Great.

PHASE II

[ 9:30 ] You’re carrying a bag. No matter what you do, you can’t take it off, either; it’s stuck with you through thick and thin. But it is awfully heavy. Maybe you should actually open it and see what’s inside?

The problem is, it’s going to take a while.

The bag has clearly tapped into its true hammerspace nature; there are items for days in there, and they’re all very, very strange. You might end up covered in hats of all sorts, buried in logs as you pull out one after another, or look like you have an odd fetish for pickaxes.

Maybe there’s 1/3rd of an evil turnip, half a piece of pie and an egg.

Geez, what in the world are you supposed to do with all of that?

PHASE III

[ 12:00 ] Eventually, you make it out of the caves the right way despite the harassment of the rats and chickens and the fact you'll keep perpetually getting lost. Hooray! You come out into a large, peaceful, scenic meadow, with a small river bubbling off to one side, and a house.

You'll immediately notice that there’s a bridge to cross the river, but there’s someone standing in the way of that bridge. When you approach to go past him, no matter what you try to do, you won't be able to. Asking him why he won't move will only get one thing in response -- “Bring me a fish. Cooked.”

Then he’ll shove a fishing rod at you and expect you to get to it. You can’t attack him, you can’t get past him -- looks like the only thing to do is to catch and cook that fish. Time to sit back, relax, and get to work. Or maybe you’ll team up with someone else and be the person in the house making sure that the fish gets cooked properly. For some reason, if you leave it too long it turns right into a pile of ashes.

Weirdly though, no matter how good you are at cooking or fishing usually, it’s as if you’re right back at the metaphorical level one. Any sort of seasoning or effort to cook it faster falls flat and in the end you'll only be able to place the fish in the pan and set it on the stove, whole. This may take awhile.

And if you try to cross the river itself, well... no, really, don’t try to cross the river.

At least if you get eaten, you’ll just respawn back in the village, but do have fun traveling through the caves again!

PHASE IV

[ 14:30 ] You made it through the caves. You made it across the river (with a slightly burnt fish). You’ve made it to the wide open world, and you can finally adventure to your heart’s content. You take a step forward on the road and --

A message pops up, bright red and in your face.

[ Restricted Area: Members Only ]

No matter what you do, you can’t go past that point. In fact, if you’re not careful and you’re going too fast, you might run face-first into it like it’s an invisible wall (which it is).

Then, just like that, you're back in the village. Again. Only this time, there's a nice, blinking message -- Pay a small subscription fee to access member's content. Oh well. No big deal, you can just start again.

Except then you see a cool sword and when you try to pick it up, you'll get that same message, and end up transported back to the village yet again. And again, with some shiny new armor. And again, with that attention-grabbing NPC over there. Looks like you're caught in an infinite loop here but no matter how much you inspect the pop up, there's no... actual way to pay the subscription fee (and why would you want to?). But at least you have company, because you can't be the only person who thought that sword was cool.

(It was really, really cool.)

BONUS

[ xx:xx ] What’s that on the ground in front of you? It looks like… some bunny ears? Or maybe it’s a chicken head, or a pumpkin head. Either way, the moment you touch it, you have a strong need to put it on your head -- and once it’s on, it’s not coming off.

To make matters worse, each hat has an effect associated with it; the bunny ears will, in fact, randomly turn you into a cute fluffy bunny for anywhere from 5 minutes to an hour before you pop right back to yourself, whereas the pumpkin hat will, in a complete reversal, turn you into Cinderella for a bit -- complete with beautiful ball gown and the ability to talk to all of those cute fluffy bunnies.

Also the rats will love you, so maybe you should go back to the caves again.

Meanwhile, the chicken hat won't transform you into any odd creature, but it will inspire in the people wearing them a very real, persistent desire to build a nest. This will involve picking up twigs, trash, shiny things and whatever else catches your eye to try to build a nest out of it. You'll also try to pick up whatever food you find on the ground to eat, have the weirdest desire to lay an egg, and basically have all sorts of odd chicken-like instincts inflicted upon you.

At least you look festive!


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to CEREALIA's Eleventh Test Drive Meme. For your convenience, we have compiled a post detailing everyone's arrival experience and a FAQ that should explain everything in more detail. Please read them thoroughly before playing. Thank you!

cannonades: (Default)

[personal profile] cannonades 2015-11-01 11:55 pm (UTC)(link)
[ Shiny objects. O K. ]

I see. [ He doesn't. The response itself sounds incredibly dubious. Mostly because if it's shiny they want, why couldn't they have found something or someone else to harass? Having rats silently cooing at you is really...weird. ]

So if there's something of higher shine quality, they may potentially leave? [ He has his doubts. ]
shroudedinsecrecy: (pic#9589842)

[personal profile] shroudedinsecrecy 2015-11-01 11:59 pm (UTC)(link)
[!!!]

[She stood up, hand rising to her chin in sudden uncertainty.]


I...don't know for certain. [Two seconds away from apologizing for even daring to make the suggestion in the first place.] It was only a guess. Most animals I've come across seem to favor shiny objects, so I thought...

[It seemed a reasonable enough conclusion, but she didn't want to get anyone's hopes up.]
cannonades: (running with your demons)

[personal profile] cannonades 2015-11-02 12:09 am (UTC)(link)
[ Ah. Oops. ]

It wasn't a stupid suggestion. [ Maybe not one he would've gone for first, but different viewpoints are helpful. Even if they come from someone who laughed about the dress. It's a nice gown??? ] Trying to divert their interest, though...

[ Could prove to be tough. But hey, isn't that what this bag of infinite things is for? Maybe not initially, but it's starting to look like a solution. Dropping the bag to the floor, he doesn't even peer in it as he sticks his hand in, fishing out whatever decides to come to hand first.

Which happens to be a tin of mints. Thanks bag, a real help. ]
shroudedinsecrecy: (pic#9589784)

[personal profile] shroudedinsecrecy 2015-11-02 12:15 am (UTC)(link)
[It wasn't a stupid suggestion.]

[...she could accept that as a form of compliment.]

[Iris watched with renewed curiosity as the boy reached into his bag. He pulled out...she had to lean forward and squint a little to get a decent look at what he was holding...was that...a tin can of some kind? Tin was shiny, wasn't it? And it made noise whenever something equally hard came into contact with it.]


Do you think that might work?
cannonades: (it's a wake up call)

[personal profile] cannonades 2015-11-02 02:28 am (UTC)(link)
[ In Trowa-speak, it may as well be a compliment. ]

No. It's not large enough to attract attention. [ The tin gets dropped to the floor with a loud rattle. One of the rats near his foot seems to startle for a moment before going back to adoring the sparkly hem of his dress. Ergh.

Sticking his hand back into the bag, he procures a small leather satchel with a drawstring. A bag in a bag? How witty. Curiously, he opens that, to find it full of marbles.

Well then, this could be useful.

With more precision than a young boy wearing a dress should have, he flicks one of the marbles at a rat further away. It makes a squeaking sound and goes to give chase. ]


Ah.
shroudedinsecrecy: (pic#9589778)

[personal profile] shroudedinsecrecy 2015-11-02 02:35 am (UTC)(link)
[The poor rat wasn't the only one startled by the onise; Iris, too, visibly jumped as the tin can was dropped.]

[But then, he pulled out something else. Even smaller than before, but as she got a better look, she realized it was a...pearl? No, a marble. What was he--?]


It worked!

[She smiled up at him, looking strangely pleased despite the fact that she had done nothing. Although...an idea came to her, and she reached into her own bag. After a moment of digging, she too pulled out a similar bag full of marbles. A small handful were dropped into her palm, and as she knelt down, she threw them across the way, drawing the attention of even more rats.]
cannonades: (never really want to know)

[personal profile] cannonades 2015-11-02 10:59 pm (UTC)(link)
[ His only hope at this point is that there are enough marbles to distract the sheer amount of rats. Because getting out of this cave without a single rat clinging to his dress seems like such an effort.

He's just starting to get a sinking feeling as he flicks marbles, stock running lower with every one he picks out of the bag, when one whizzes past his ankle. Surprised, he turns to see the previously laughing girl has her own set. An accomplice??? From an unlikely source, but okay, he'll take it. Steadily, he steps forward, rats dispersing away from him as the marbles go pinging off the walls of the cave.

Time to look for that exit again. ]


Here, this way.
shroudedinsecrecy: (pic#9589886)

[personal profile] shroudedinsecrecy 2015-11-03 01:12 am (UTC)(link)
[She made sure her own pack was secured on her shoulders once more before nodding her agreement.]

I'll follow you.

[There should be little trouble in keeping up with him, at least; her current manner of dress was familiar enough that she could move swiftly in it. Even in the deepest trenches of snow up in the mountains; compared to that, a dark cave was little challenge.]
cannonades: (it was us)

[personal profile] cannonades 2015-11-03 08:03 am (UTC)(link)
[ It sort of surprises him that she's actually going to follow. He's never been leadership material, nor has he been good at teamwork.

So, this is new. ]


Alright. I think the exit is up this way. It was, last time I went through here.

[ As long as she doesn't slack behind, this should be a good partnership for the time being. ]
shroudedinsecrecy: (pic#9589786)

[personal profile] shroudedinsecrecy 2015-11-03 12:41 pm (UTC)(link)
[She had her strengths and her weaknesses, though one might be inclined to focus on the latter. That had always been her experience in the past. Both from others--(mostly Dahlia)--and even herself.]

[One thing Iris was immensely good at, though, was being incredibly light on her feet. Even with the hardened floors and cavern echoes around them, she barely made a sound as she moved along. Doing her best to keep pace with her newest companion.]
cannonades: (inside it seems i'm just a little boy)

[personal profile] cannonades 2015-11-04 12:11 am (UTC)(link)
[ There's a bit of light ahead– indicating the exit is getting closer. The lighting in here is so poor, though, it's hard to tell which direction it's coming from exactly. For now, it's probably best to keep walking.

Of course, just as he's thinking that, they're outside. Oh.

Glancing over his shoulder, he makes sure the young girl is still with him. Satisfied that she's kept pace, he figures maybe...introductions are in order. ]


...I never got your name.
shroudedinsecrecy: (pic#9589783)

[personal profile] shroudedinsecrecy 2015-11-04 02:12 am (UTC)(link)
[Iris inhaled the fresh air around her, allowing her eyes a moment to adjust to the sudden bright light of the overhead sun, when--]

[Oh, of course. She had nearly forgotten in the excitement of the moment.]


My name is Iris.

[A light bow of her head followed, in respectful greeting. From there, she waited for him to return the favor in whatever manner he saw fit.]
cannonades: (time to make amends)

[personal profile] cannonades 2015-11-05 04:59 am (UTC)(link)
[ Iris, huh? It's a nice name, he supposes, as far as names go. In a little way, it seems to fit her– flowerlike, but not delicate. ]

Trowa. [ He makes no such bow, nor does he even extend his hand. Shaking hands it's such a foreign thing, after all. But, to leave it at just a name feels so... empty. So, after a brief moment, he comes to resolution.

And curtsies. ]
shroudedinsecrecy: (pic#9589822)

[personal profile] shroudedinsecrecy 2015-11-05 05:05 am (UTC)(link)
[!!!]

[...oh...oh, no...]

[She couldn't help herself. She giggled, soft and quick. A reflexive reaction to such a sight. Almost immediately after the laughter escaped her lips, however, she looked apologetic.]


I'm so sorry. I didn't mean...to laugh.

[Not that she was laughing at him...much... She was laughing in amusement. And slight embarrassment.]
cannonades: (this side of me)

[personal profile] cannonades 2015-11-05 05:39 am (UTC)(link)
[ She'd laughed before, but this time, she has very good reason to. His expression lightens as he straightens from the curtsy, eyebrows lifting even though his arms were now crossed across his chest. ]

It's fine. [ He's worked in a circus before, this is nothing. ] Nice to meet you, Iris.
shroudedinsecrecy: (pic#9589749)

[personal profile] shroudedinsecrecy 2015-11-05 12:45 pm (UTC)(link)
[He was such an unusual contrast. Stern and proper one second, without hints of a smile or...any expression at all, really. And the next, he was going with the unusual flow of the moment by (gracefully) curtsying to her in a sparkling ballgown dress.]

[Iris was nearly positive she'd never met a boy quite like him before.]


You as well, Trowa.

[Now that introductions had been properly completed, she took a moment to glance around their newest surroundings. Had they found the exit? Did that mean they won...whatever strange game they had been volunteered to take part of?]

Do you know what we're supposed to do now?