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C E R E A L I A ★ M O D S。 ([personal profile] reparator) wrote in [community profile] ioculus2015-10-31 05:58 pm
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//TESTDRIVE11.EXE

//testdrive11.EXE



The sky is blue, the birds are singing, and it is a beautiful day to be a hero. And CERES sure knows that all of you people like to be heroes! So the new ViViD level is geared towards those who clearly have nothing better to do with their time than save people and take down villainous creatures!!

Or, well, that seems to be the intent behind the game, but it's a little... unfinished...


Welcome to CERESscape! A world dedicated to the mythical! The magical! And everything in between! You, INSERT USER INFORMATION HERE, are the hero chosen to save our world from a dire threat. Will you take up the task? Or leave us all to perish! Only you can decide our fate. Good luck, hero.

//SCENARIOS.EXE


PHASE I

[ 9:00 ] You open your eyes, and there is a chicken pecking at your face. It's not a very happy chicken, either, but if you can manage to fend it off, then it will be clear that you are in a village. It is... medieval-esque, in that video game sort of way; the details don’t seem too clear, but if you look to your left, there’s a cow! And to your right, a well! Ignore the clear evidence of modern technology in the buildings such as lights, gas, and 21st century plumbing; CERES is dedicated to authenticity.

Looks like the new ViViD level has finally been released, and everyone is invited to play, whether they want to or not.

The game (because this time, that's surely what it is) will start simple. Everyone begins in the same place and every NPC villager will say the same thing: to get out of here, you have to go through the caves. They’ll shove a stick at you (“take this, it’s dangerous to go alone”) and off you go, into the caves… !

Which are full of tiny rats and more chickens. They will try to fight you, but it’s really not very effective when they’re perfectly small and average (especially when everyone still has their typical powers and abilities -- CERES didn't mess with those at all this time). The caves are winding and circular and maze-like, and to make matters even worse, the only ones around are the other poor saps stuck in this situation.

But if you kill enough of the rats, you’ll get to hear the satisfying level up jingle. Congratulations! You are now level 2. It's probably satisfying just for a minute or so until you finally find your way out of those maze like caves and -- You're back in the village again. Great.

PHASE II

[ 9:30 ] You’re carrying a bag. No matter what you do, you can’t take it off, either; it’s stuck with you through thick and thin. But it is awfully heavy. Maybe you should actually open it and see what’s inside?

The problem is, it’s going to take a while.

The bag has clearly tapped into its true hammerspace nature; there are items for days in there, and they’re all very, very strange. You might end up covered in hats of all sorts, buried in logs as you pull out one after another, or look like you have an odd fetish for pickaxes.

Maybe there’s 1/3rd of an evil turnip, half a piece of pie and an egg.

Geez, what in the world are you supposed to do with all of that?

PHASE III

[ 12:00 ] Eventually, you make it out of the caves the right way despite the harassment of the rats and chickens and the fact you'll keep perpetually getting lost. Hooray! You come out into a large, peaceful, scenic meadow, with a small river bubbling off to one side, and a house.

You'll immediately notice that there’s a bridge to cross the river, but there’s someone standing in the way of that bridge. When you approach to go past him, no matter what you try to do, you won't be able to. Asking him why he won't move will only get one thing in response -- “Bring me a fish. Cooked.”

Then he’ll shove a fishing rod at you and expect you to get to it. You can’t attack him, you can’t get past him -- looks like the only thing to do is to catch and cook that fish. Time to sit back, relax, and get to work. Or maybe you’ll team up with someone else and be the person in the house making sure that the fish gets cooked properly. For some reason, if you leave it too long it turns right into a pile of ashes.

Weirdly though, no matter how good you are at cooking or fishing usually, it’s as if you’re right back at the metaphorical level one. Any sort of seasoning or effort to cook it faster falls flat and in the end you'll only be able to place the fish in the pan and set it on the stove, whole. This may take awhile.

And if you try to cross the river itself, well... no, really, don’t try to cross the river.

At least if you get eaten, you’ll just respawn back in the village, but do have fun traveling through the caves again!

PHASE IV

[ 14:30 ] You made it through the caves. You made it across the river (with a slightly burnt fish). You’ve made it to the wide open world, and you can finally adventure to your heart’s content. You take a step forward on the road and --

A message pops up, bright red and in your face.

[ Restricted Area: Members Only ]

No matter what you do, you can’t go past that point. In fact, if you’re not careful and you’re going too fast, you might run face-first into it like it’s an invisible wall (which it is).

Then, just like that, you're back in the village. Again. Only this time, there's a nice, blinking message -- Pay a small subscription fee to access member's content. Oh well. No big deal, you can just start again.

Except then you see a cool sword and when you try to pick it up, you'll get that same message, and end up transported back to the village yet again. And again, with some shiny new armor. And again, with that attention-grabbing NPC over there. Looks like you're caught in an infinite loop here but no matter how much you inspect the pop up, there's no... actual way to pay the subscription fee (and why would you want to?). But at least you have company, because you can't be the only person who thought that sword was cool.

(It was really, really cool.)

BONUS

[ xx:xx ] What’s that on the ground in front of you? It looks like… some bunny ears? Or maybe it’s a chicken head, or a pumpkin head. Either way, the moment you touch it, you have a strong need to put it on your head -- and once it’s on, it’s not coming off.

To make matters worse, each hat has an effect associated with it; the bunny ears will, in fact, randomly turn you into a cute fluffy bunny for anywhere from 5 minutes to an hour before you pop right back to yourself, whereas the pumpkin hat will, in a complete reversal, turn you into Cinderella for a bit -- complete with beautiful ball gown and the ability to talk to all of those cute fluffy bunnies.

Also the rats will love you, so maybe you should go back to the caves again.

Meanwhile, the chicken hat won't transform you into any odd creature, but it will inspire in the people wearing them a very real, persistent desire to build a nest. This will involve picking up twigs, trash, shiny things and whatever else catches your eye to try to build a nest out of it. You'll also try to pick up whatever food you find on the ground to eat, have the weirdest desire to lay an egg, and basically have all sorts of odd chicken-like instincts inflicted upon you.

At least you look festive!


[ Remember to apply proper warnings on threads with sensitive or inappropriate material and do let a mod know if your thread careens off into maiming or canoodling so we can lock the log. ]

//RUN.EXE

Welcome to CEREALIA's Eleventh Test Drive Meme. For your convenience, we have compiled a post detailing everyone's arrival experience and a FAQ that should explain everything in more detail. Please read them thoroughly before playing. Thank you!

cannonades: (get up get up)

[personal profile] cannonades 2015-11-01 09:33 pm (UTC)(link)
[ He knows he has an observer. It's pretty clear with how the other boy is looking at him that there may or may not be some sort of social interaction, depending on what his conclusions end up being. Trowa simply lets it happen, eyes cast towards the side. Making full eye contact isn't exactly a thing he wants to do right now.

Something completely unspoken goes between them, stranger or no. If he thinks about it, he can almost follow the other's train of thought that brought him to the one uttered syllable. ]


Is that necessary? [ Because that would've been his response if he'd been allowed it. ]
swordplays: (034)

[personal profile] swordplays 2015-11-01 11:04 pm (UTC)(link)
[He can understand, even if he doesn't feel any sympathy, being embarrassed over things. There are always consequences to actions, and if having to be seen by other people while looking ridiculous is one of them, then that's just the way it is.

It's less hassle to just ignore the question, honestly, and it isn't as though he has any solutions of his own to offer. Instead, he clicks his tongue and looks away, annoyed at himself for even stopping in the first place.]


Just sitting around like that... it's pointless.

[It's annoying, having to see people sitting around like they're feeling sorry for themselves.]
cannonades: (don't go)

[personal profile] cannonades 2015-11-01 11:52 pm (UTC)(link)
[ At this point, Trowa's grown so used to uncomfortable situations and long silences that being embarrassed doesn't even cross his mind. Ok, so he looks ridiculous in this dress. It's a fact, nothing more. ]

That much is obvious. [ And??? He's waiting for a probable resolution. ] I exhausted my options.
swordplays: (005)

[personal profile] swordplays 2015-11-02 02:48 am (UTC)(link)
Obviously you haven't exhausted them all. [This is why he can't stand other people most of the time. He looks back at him, sighing.]

It's a video game, right? The answer is usually something completely obvious, but stupid at the same time. Leveling up or killing a certain number of enemies. Really, it shouldn't be that hard.

[So much for not having any solutions to offer, but really, it's not his problem.]

Or don't do anything. It's not like any of this really matters, anyway.
cannonades: (when you know time is up)

[personal profile] cannonades 2015-11-02 11:04 pm (UTC)(link)
[ Ugh, he doesn't need snideness from anyone right now. With an unbelievable amount of control, the only indicator that the other boy's tone had irritated him is a simple lowering of his eyebrows.

But okay, he's maybe getting some advice. Trowa can't be sure, since he's only half grasping what he's being presented with. ]


I've never played a video game before. [ Unless one counted the flight simulators and virtual target practice. That'd been less of a game and more training. Because if he hadn't passed those, he would've never gotten to pilot. ]

Is it always like this? [ Meaningless. ]
swordplays: (069)

[personal profile] swordplays 2015-11-03 12:05 am (UTC)(link)
[Whether he's ever irritating anyone or not is really not his concern, but the simple admission of never having played video games does surprise him enough to give him pause. Well, only idiots or bored people played video games; he had only ever played himself in order to achieve certain, real life goals.]

That's right. They're only good for wasting time. [Which is only emphasized when he kicks a rat that got too close to his foot away, not even bothering with frowning after it.]

You're better off not playing if you don't have to; being forced to like this just makes it even more bothersome.
cannonades: (it's a mighty long fall)

[personal profile] cannonades 2015-11-03 07:49 am (UTC)(link)
People play this sort of thing willingly. [ What.........his tone is dubious. ]

I suppose it wasn't terrible until it got repetitive. [ He hates doing work like that. Piloting or doing mechanical fixes have a rhythm to them, but it's very different. Super different. There, the formula can change within a second. Trowa's so used to living on the edge that this game bores him out of his skull.

Dress or no. ]


If I don't play, does it stop eventually?
swordplays: (008)

[personal profile] swordplays 2015-11-03 04:25 pm (UTC)(link)
Sometimes the entire point, if you can call it that, is that it's repetitive. People with nothing better to do think it's fun. [Rhythm and puzzle games, doing the same mindless tasks over and over for imaginary rewards. Given the lack of progress that's been happening, it actually sort of feels like that now.

The question isn't one he's considered so far, but it does make sense.]


Probably. After all, they can't force anyone to play this forever. They have to log people out eventually.

[So far as he knows, at least.]
cannonades: (never really want to know)

[personal profile] cannonades 2015-11-04 12:13 am (UTC)(link)
Hm. [ None of that sounds interesting to him. But, maybe he can see the appeal. For those who don't pilot Gundams and lead ordinary lives, it's a bit like escapism, isn't it? ]

If the first thing they present to you is virtual, you have to wonder what the reality looks like.

[ Whoa, suddenly deep and philosophical. Sorry stranger. ]
swordplays: (070)

[personal profile] swordplays 2015-11-04 04:19 am (UTC)(link)
[No, no, this is normal, suddenly deep and philosophical is how people roll back home anyway.]

No matter what it's like, it's all going to be the same. Bothersome things and people, it's annoying no matter where you are.

[Or he could just be grouchy about it, whatever.]
cannonades: (i want a little more)

[personal profile] cannonades 2015-11-05 05:19 am (UTC)(link)
Yeah but...

[ He agrees. People are largely bothersome to deal with. Especially when they're insistent on crowding his space and asking too many questions. ]

I mostly want to know if there will be rats.

[ Or the possibility of ending up in a dress if he touches pumpkins. ]
swordplays: (033)

[personal profile] swordplays 2015-11-05 08:16 pm (UTC)(link)
[What. That's what you're worried about? Trowa what is wrong with you.]

Rats. Out of all the things to be concerned over, it's vermin?